Malevolent Gladiator's Dreadplate Helm

Malevolent Gladiator's Choker of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Neck
  • +23 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +13 Haste
  • +12 Pvp Power

Malevolent Gladiator's Dreadplate Shoulders

Malevolent Gladiator's Cloak of Alacrity

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Back
  • 10 Armor
  • +23 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +16 Haste
  • +12 Pvp Power

Malevolent Gladiator's Dreadplate Chestpiece

Shirt (empty slot)
Tabard (empty slot)

Malevolent Gladiator's Armplates of Alacrity

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +23 Strength
  • +36 Stamina
  • +16 Haste
  • +13 Mastery
  • +12 Pvp Power
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 26 76

Malevolent Gladiator's Dreadplate Gauntlets

Malevolent Gladiator's Girdle of Prowess

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • -49 Strength
  • +48 Stamina
  • +18 Critical Strike
  • -58 Mastery
  • +16 Pvp Power
    • Prismatic Socket
    • Socket Bonus: +4 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 32 1

Malevolent Gladiator's Dreadplate Legguards

Malevolent Gladiator's Warboots of Alacrity

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • -49 Strength
  • +48 Stamina
  • +18 Critical Strike
  • -58 Haste
  • +16 Pvp Power
    • Prismatic Socket
    • Socket Bonus: +4 PvP Power
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 22 80 85

Malevolent Gladiator's Signet of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +23 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +13 Mastery
  • +12 Pvp Power

Malevolent Gladiator's Signet of Cruelty

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +23 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +13 Haste
  • +12 Pvp Power

Malevolent Gladiator's Insignia of Victory

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Trinket
  • +38 Strength
  • Equip: When you deal damage you have a chance to gain 133 Strength for 20 sec.
    • Requires Level 90
    • Sell Price: 20 7 51

Malevolent Gladiator's Badge of Victory

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Trinket
  • +38 Strength
  • Use: Increases Strength by 94 for 20 sec.
    • Requires Level 90
    • Sell Price: 20 7 51

Malevolent Gladiator's Greatsword

  • Season 13
  • Item Level 470
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 195 - 294 Damage
  • (67.92 damage per second)
  • +38 Strength
  • +57 Stamina
  • +25 Critical Strike
  • +25 Mastery
  • Equip: Increases your PvP Power by 188 (Unique).
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 43 62 5
Off Hand (empty slot)
368,541
Health
100
Runic Power
10,602
Strength
15,867
Stamina
12%
Critical Strike
19%
Haste
29%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,101
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating