Helm of the Awakened Soul

  • Warforged
  • Item Level 225
  • Transmogrified to:
    Vengeful Gladiator's Ringmail Helm
  • Binds when picked up
  • Mail Head
  • 72 Armour
  • +74 Agility or Intellect
  • +111 Stamina
  • +45 Haste
  • +37 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 26 77

Demonic Gladiator's Choker

Demonic Gladiator's Ringmail Spaulders of the Aurora

Drape of the Raven Lord

  • Mythic 14 Titanforged
  • Item Level 245
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 20 Armour
  • +50 Agility or Strength or Intellect
  • +75 Stamina
  • +18 Haste
  • +32 Mastery
    • Enchanted: +7 Intellect
    • Requires Level 110
    • Sell Price: 32 48 2

Void-Linked Robe

  • Mythic 14 Titanforged
  • Item Level 240
  • Transmogrified to:
    Vengeful Gladiator's Ringmail Armor
  • Binds when picked up
  • Mail Chest
  • 98 Armour
  • +85 Agility or Intellect
  • +128 Stamina
  • +36 Versatility
  • +50 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 43 32 65

Sleeveless T-Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61

Ferocious Gladiator's Tabard

Crestrider Conduit Bracers

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Relentless Gladiator's Wristguards of Dominance
  • Binds when picked up
  • Mail Wrists
  • 43 Armour
  • +48 Agility or Intellect
  • +72 Stamina
  • +30 Haste
  • +19 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 79 54

Demonic Gladiator's Ringmail Gauntlets of the Harmonious

Demonic Gladiator's Ringmail Clasp of the Aurora

Leggings of Venerated Spirits

Felstep Footguards

  • Mythic 15 Titanforged
  • Item Level 245
  • Transmogrified to:
    Relentless Gladiator's Sabatons of Dominance
  • Binds when picked up
  • Mail Feet
  • 69 Armour
  • +67 Agility or Intellect
  • +100 Stamina
  • +18 Critical Strike
  • +48 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 31 29 67

Sullied Seal of the Pantheon

  • Heroic
  • Item Level 235
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +69 Stamina
  • +68 Versatility
  • +92 Mastery
    • Enchanted: +7 Haste
    • Requires Level 110
    • Sell Price: 38 15 75

Gnawed Thumb Ring

  • Mythic 15 Warforged
  • Item Level 230
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +65 Stamina
  • +89 Critical Strike
  • +66 Mastery
    • Enchanted: +9 Haste
  • Use: Have a nibble, increasing your healing and magic damage done by 0% for 12 sec.
    • Requires Level 110
    • Sell Price: 26 18 19
Trinket (empty slot)

Demonic Gladiator's Accolade of Dominance

Sharas'dal, Scepter of Tides

  • Item Level 226
  • Transmogrified to:
    Hammer of Purified Flame
  • Binds when picked up
  • Unique
  • Mace Main-Hand
  • Speed 2.60 48 - 62 Damage
  • (21.15 damage per second)
  • +37 Intellect
  • +56 Stamina
  • +20 Critical Strike
  • +20 Mastery
  • Equip: Grants the Gift of the Queen ability, healing allies for massive amounts and increasing their maximum health.
  • "They drifted into the abyss, but Azshara and her Highborne remained unbroken. The darkness around them was absolute, and so the queen willed Sharas'dal to bring them light..."
    • Classes: Shaman
    • Sell Price: 189 15 82

Shield of the Sea Queen

  • Item Level 226
  • Transmogrified to:
    Voice of Reason
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 403 Armour
  • +42 Strength
  • +129 Intellect
  • +63 Stamina
  • +23 Critical Strike
  • +22 Mastery
  • "As the ocean crushed the life from their bodies, ancient creatures stirred in the darkness. Their whispers flowed through the currents. Their powers wrapped tight around the queen and her servants."
    • Classes: Shaman
    • Sell Price: 110 73 35
30,020
Health
Health
30,020
20,000
Mana
Mana
20,000
1,496
Intellect
Intellect1,496
1,501
Stamina
Stamina1,501
13%
Critical Strike
Critical Strike13.34%
Total Rating:147
16%
Haste
Haste16.28%
Total Rating:271
114%
Mastery
Mastery114.05%
Total Rating:529
14%
Versatility
Versatility13.75%
Total Rating:286
Specialization
Player vs Player Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 851 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Specialization
Player vs Player Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
236 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Specialization
Player vs Player Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
120 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Specialization
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 851 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 851 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 851 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 851 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Specialization
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
236 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
236 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
236 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
236 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Specialization
Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
120 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
120 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
120 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
120 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Raid Progression
View Raid History
LFR
0/7
0%
Normal
0/7
0%
Heroic
7/7
100%
Mythic
0/7
0%
The Emerald Nightmare
LFR
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Normal
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Heroic
7/7
100%
1 xNythendra
1 xElerethe Renferal
1 xIl'gynoth, The Heart of Corruption
1 xUrsoc
1 xDragons of Nightmare
1 xCenarius
1 xXavius
The Emerald Nightmare
Mythic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
LFR
0/3
0%
Normal
0/3
0%
Heroic
1/3
33%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Normal
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Heroic
1/3
33%
1 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Mythic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Level 110
LFR
9/10
90%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
9/10
90%
3 xSkorpyron
3 xChronomatic Anomaly
3 xTrilliax
2 xSpellblade Aluriel
1 xTichondrius
1 xKrosus
3 xHigh Botanist Tel'arn
3 xStar Augur Etraeus
1 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Normal
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Heroic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Mythic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
LFR
11/11
100%
Normal
11/11
100%
Heroic
8/11
73%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
11/11
100%
4 xGarothi Worldbreaker
4 xFelhounds of Sargeras
4 xAntoran High Command
4 xPortal Keeper Hasabel
4 xThe Defense of Eonar
4 xImonar the Soulhunter
3 xKin'garoth
3 xVarimathras
3 xThe Coven of Shivarra
4 xAggramar
4 xArgus the Unmaker
Antorus, the Burning Throne
Normal
11/11
100%
6 xGarothi Worldbreaker
6 xFelhounds of Sargeras
6 xAntoran High Command
6 xPortal Keeper Hasabel
6 xThe Defense of Eonar
6 xImonar the Soulhunter
5 xKin'garoth
4 xVarimathras
4 xThe Coven of Shivarra
5 xAggramar
5 xArgus the Unmaker
Antorus, the Burning Throne
Heroic
8/11
73%
5 xGarothi Worldbreaker
4 xFelhounds of Sargeras
4 xAntoran High Command
2 xPortal Keeper Hasabel
3 xThe Defense of Eonar
1 xImonar the Soulhunter
1 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
1 xArgus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Player vs Player
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