Equip:
Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
"Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
Requires Level 101
Sell Price:
554782
Back
Sephuz's Secret
Item Level 1,000
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+4649 Stamina
+3844 Critical Strike
+1538 Haste
Enchanted: +200 Haste
+200 Agility
Equip:
Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
"Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
Use:
Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 140 Fire damage.
"Kil'jaeden the Deceiver, supreme commander of the Burning Legion, has a simple agenda: consume all life and magic, assimilate every race into the Legion's ranks, slay any who dare resist, and destroy all of creation."
Requires Level 101
Sell Price:
746323
Back
Kil'jaeden's Burning Wish
Item Level 1,000
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+5238 Agility or Strength or Intellect
+571 Critical Strike
+571 Haste
+571 Mastery
Use:
Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 140 Fire damage.
"Kil'jaeden the Deceiver, supreme commander of the Burning Legion, has a simple agenda: consume all life and magic, assimilate every race into the Legion's ranks, slay any who dare resist, and destroy all of creation."
Requires Level 101
Sell Price:
746323
Dominant Gladiator's Insignia of Conquest
Legion Season 6 Elite Warforged
Item Level 955
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+1450 Versatility
Equip:
When you deal damage you have a chance to gain 4212 Agility for 20 sec.
Equip:
Grants access to the Windburst ability, which deals massive damage to a target and increases allies' movement speed in the arrow's path.
"When it was retrieved from the Sunwell, the bow radiated power. Talanas was humbled by the gift. He named the weapon Thas'dorah, "Valor of the Forest.""
Sell Price:
2255452
Back
Thas'dorah, Legacy of the Windrunners
Item Level 994
Transmogrified to: Ruthless Gladiator's Longbow
Binds when picked up
Unique
Bow
Ranged
Speed 3.00
22,733 - 30,758
Damage
(8,915 damage per second)
+511 Agility
+766 Stamina
+346 Critical Strike
+332 Mastery
Equip:
Grants access to the Windburst ability, which deals massive damage to a target and increases allies' movement speed in the arrow's path.
"When it was retrieved from the Sunwell, the bow radiated power. Talanas was humbled by the gift. He named the weapon Thas'dorah, "Valor of the Forest.""
Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Back
Black Arrow
(40 yd range, Instant, 15 sec cooldown)
10 Focus
40 yd range
Instant
15 sec cooldown
Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Launches Sidewinders that travel toward the target, weaving back and forth and dealing 211,671 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.
Generates 40 Focus.
Also replaces Multi-Shot.
Back
Sidewinders
(40 yd range, Instant)
40 yd range
Instant
Launches Sidewinders that travel toward the target, weaving back and forth and dealing 211,671 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.
Generates 40 Focus.
Also replaces Multi-Shot.
Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:
Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
Explosive Trap causes the target to miss their next 2 melee attacks.
Back
Guerrilla Tactics
(Passive)
Passive
Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:
Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
Explosive Trap causes the target to miss their next 2 melee attacks.
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 638,384 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
Back
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 638,384 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.
Back
Expert Trapper
(Passive)
Passive
All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.
Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 42% increased attack speed for 8 sec, stacking up to 3 times.
Generates 24 Focus over 8 sec.
Back
Dire Frenzy
(Instant)
Instant
Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 42% increased attack speed for 8 sec, stacking up to 3 times.
Generates 24 Focus over 8 sec.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Back
Black Arrow
(40 yd range, Instant, 15 sec cooldown)
10 Focus
40 yd range
Instant
15 sec cooldown
Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Launches Sidewinders that travel toward the target, weaving back and forth and dealing 211,671 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.
Generates 40 Focus.
Also replaces Multi-Shot.
Back
Sidewinders
(40 yd range, Instant)
40 yd range
Instant
Launches Sidewinders that travel toward the target, weaving back and forth and dealing 211,671 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.
Generates 40 Focus.
Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Back
Black Arrow
(40 yd range, Instant, 15 sec cooldown)
10 Focus
40 yd range
Instant
15 sec cooldown
Fires a Black Arrow at the target, dealing 395,436 Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Launches Sidewinders that travel toward the target, weaving back and forth and dealing 211,671 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.
Generates 40 Focus.
Also replaces Multi-Shot.
Back
Sidewinders
(40 yd range, Instant)
40 yd range
Instant
Launches Sidewinders that travel toward the target, weaving back and forth and dealing 211,671 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.
Generates 40 Focus.
Also replaces Multi-Shot.
Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:
Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
Explosive Trap causes the target to miss their next 2 melee attacks.
Back
Guerrilla Tactics
(Passive)
Passive
Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:
Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
Explosive Trap causes the target to miss their next 2 melee attacks.
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 638,384 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
Back
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 638,384 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.
Back
Expert Trapper
(Passive)
Passive
All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:
Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
Explosive Trap causes the target to miss their next 2 melee attacks.
Back
Guerrilla Tactics
(Passive)
Passive
Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:
Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
Explosive Trap causes the target to miss their next 2 melee attacks.
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 638,384 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
Back
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 638,384 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.
Back
Expert Trapper
(Passive)
Passive
All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate 202,305 Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.
Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 42% increased attack speed for 8 sec, stacking up to 3 times.
Generates 24 Focus over 8 sec.
Back
Dire Frenzy
(Instant)
Instant
Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 42% increased attack speed for 8 sec, stacking up to 3 times.
Generates 24 Focus over 8 sec.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 42% increased attack speed for 8 sec, stacking up to 3 times.
Generates 24 Focus over 8 sec.
Back
Dire Frenzy
(Instant)
Instant
Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 42% increased attack speed for 8 sec, stacking up to 3 times.
Generates 24 Focus over 8 sec.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.