Helm of the Ceaseless Vigil

World Ender's Gorget

  • Mythic
  • Item Level 745
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +274 Agility or Strength
  • +411 Stamina
  • +261 Versatility
  • +104 Mastery
  • +156 Speed
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 19 68 22

Shoulderplates of the Ceaseless Vigil

Drape of Gluttony

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Transmogrified to:
    Powerful Hexweave Cloak
  • Binds when picked up
  • Back
  • 94 Armor
  • +250 Agility or Strength
  • +375 Stamina
  • +116 Critical Strike
  • +216 Versatility
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 33 88 99

Shaladrassil Chestguard

  • Item Level 800
  • Transmogrified to:
    Primal Gladiator's Scaled Chestpiece
  • Binds when picked up
  • Plate Chest
  • 611 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1
Shirt (empty slot)
Tabard (empty slot)

Breach-Scarred Wristplates

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 191 Armor
  • +262 Strength or Intellect
  • +393 Stamina
  • +242 Haste
  • +107 Mastery
  • +149 Speed
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Gauntlets of the Ceaseless Vigil

Girdle of Demonic Wrath

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Transmogrified to:
    Primal Gladiator's Girdle of Victory
  • Binds when equipped
  • Plate Waist
  • 241 Armor
  • +333 Strength or Intellect
  • +500 Stamina
  • +174 Haste
  • +269 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 1 35

Legguards of Grievous Consonances

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Transmogrified to:
    Primal Gladiator's Scaled Legguards
  • Binds when picked up
  • Plate Legs
  • 382 Armor
  • +465 Strength or Intellect
  • +698 Stamina
  • +243 Critical Strike
  • +376 Haste
  • +266 Avoidance
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 59 28

Stompers of Brazen Terror

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 295 Armor
  • +333 Strength or Intellect
  • +500 Stamina
  • +155 Critical Strike
  • +288 Mastery
    • +200 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 34 11 84

Flanged Gasket

  • Mythic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +217 Strength
  • +326 Stamina
  • +188 Haste
  • +101 Versatility
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 28 20 52

Sanctus, Sigil of the Unbroken

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +437 Agility or Strength
  • +656 Stamina
  • +263 Versatility
  • +308 Mastery
    • Enchanted: +50 Haste
  • Use: Awakens the powers of Sanctus rings worn by you and your allies, granting 0% Versatility for 15 sec. For the duration of this effect, all damage and healing received is divided evenly among empowered allies. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Discordant Chorus

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +326 Strength
  • Equip: Your melee attacks have a chance to trigger a Fel Cleave, dealing 7712 damage to all enemies in front of you. (Approximately 6.88 procs per minute)

Empty Drinking Horn

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +412 Strength
  • Equip: Your attacks cause the target to burn for 1457 Fire damage over 15 sec. Successive attacks do not refresh Fel Burn's duration, but instead add an additional stack of Fel Burn.
  • "A few globules of sizzling green liquid remain."

Ashbringer

  • Item Level 768
  • Transmogrified to:
    Armageddon
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 3,126 - 4,691 Damage
  • (1,086 damage per second)
  • +604 Strength
  • +906 Stamina
  • +409 Critical Strike
  • +393 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
697,200
Health
100,000
Mana
12,306
Strength
11,620
Stamina
14%
Critical Strike
16%
Haste
36%
Mastery
4%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
73,931
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating