Amaranthine Cowl of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +36 Intellect
  • +72 Stamina
  • +27 Haste
  • +27 Critical Strike
    • +11 Intellect and +2% Maximum Mana
    • +6 Versatility and +4 Mastery
    • Socket Bonus: +9 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 17 94

Mender's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Intellect
  • +51 Stamina
  • +25 Critical Strike
  • +19 Versatility
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Amaranthine Shoulderpads of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 4 20

Amaranthine Cloak of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Critical Strike
    • Enchanted: +15 Intellect
    • Requires Level 90
    • Sell Price: 18 45

Amaranthine Robe of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • +44 Intellect
  • +72 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • Enchanted: +9 All Stats
    • +4 Intellect and +8 Versatility
    • Socket Bonus: +3 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 24 34 59
Shirt (empty slot)
Tabard (empty slot)

Amaranthine Wristwraps of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +27 Intellect
  • +40 Stamina
  • +26 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 83 50

Seebo's Sainted Touch

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Hands
  • 19 Armor
  • +40 Intellect
  • +73 Stamina
  • +21 Critical Strike
  • +33 Mastery
    • Enchanted: +25 Mastery
    • +6 Versatility and +4 Mastery
    • +6 Versatility and +4 Mastery
    • Socket Bonus: +6 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 43 29

Malevolent Gladiator's Cord of Accuracy

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +28 Intellect
  • +48 Stamina
  • +19 Critical Strike
  • +19 Haste
  • +13 Pvp Power
    • +4 Intellect and +8 Critical Strike
    • +8 PvP Power
    • Socket Bonus: +3 Intellect
    • Durability 55 / 55
    • Classes: Priest, Mage, Warlock
    • Requires Level 90
    • Sell Price: 12 33 23

Leggings of the Ternion Glory

Amaranthine Sandals of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Enchanted: +12 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 17 48 6

Amaranthine Signet of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Amaranthine Signet of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +17 Critical Strike
  • +17 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Soothing Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Intellect
  • Use: Gain 4778 mana.
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Yu'lon's Bite

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Equip: When your spells deal damage you have a chance to gain 271 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Jin'ya, Orb of the Waterspeaker

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 101 - 152 Damage
  • (38.33 damage per second)
  • +275 Intellect
  • +64 Stamina
  • +26 Critical Strike
  • +30 Haste
    • Enchanted: Windsong
    • +25 Intellect
    • Prismatic Socket
  • "Sha-Touched"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 41 50 30
Off Hand (empty slot)
50,225
Health
37,740
Mana
1,032
Intellect
1,025
Stamina
18%
Critical Strike
6%
Haste
30%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
15,375
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating