Helm of the Ceaseless Vigil

Choker of Sneering Superiority

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +262 Strength
  • +393 Stamina
  • +204 Critical Strike
  • +144 Mastery
    • Enchanted: +75 Haste
    • +75 Mastery
    • Requires Level 100
    • Sell Price: 19 18 56

Doomcrier's Shoulderplates

  • Mythic
  • Item Level 745
  • Upgrade Level: 2/2
  • Transmogrified to:
    Redemption Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 336 Armor
  • +366 Strength or Intellect
  • +548 Stamina
  • +285 Critical Strike
  • +202 Mastery
  • +209 Avoidance
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 87 4

Cloak of Incendiary Wrath

  • Mythic
  • Item Level 745
  • Upgrade Level: 2/2
  • Transmogrified to:
    Asimov's Drape
  • Binds when picked up
  • Back
  • 99 Armor
  • +274 Strength
  • +411 Stamina
  • +237 Critical Strike
  • +128 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • +75 Mastery
    • Requires Level 100
    • Sell Price: 33 74 38

Cuirass of the Ceaseless Vigil

Artisan Officer's Shirt

  • Item Level 1
  • Transmogrified to:
    Golden Filigreed Doublet
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Wristplate of the Wretched

  • Mythic Titanforged
  • Item Level 750
  • Upgrade Level: 2/2
  • Transmogrified to:
    Redemption Wristguards
  • Binds when picked up
  • Plate Wrists
  • 203 Armor
  • +287 Strength or Intellect
  • +431 Stamina
  • +142 Critical Strike
  • +240 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 17 82

Gauntlets of the Ceaseless Vigil

Annihilan's Waistplate

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Transmogrified to:
    Redemption Girdle
  • Binds when picked up
  • Plate Waist
  • 245 Armor
  • +349 Strength or Intellect
  • +524 Stamina
  • +282 Critical Strike
  • +183 Mastery
    • +75 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 4

Greaves of the Ceaseless Vigil

Treads of the Defiler

  • Mythic
  • Item Level 745
  • Upgrade Level: 2/2
  • Transmogrified to:
    Redemption Boots
  • Binds when picked up
  • Plate Feet
  • 308 Armor
  • +366 Strength or Intellect
  • +548 Stamina
  • +348 Haste
  • +139 Mastery
  • +209 Leech
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 35 26 19

Thorasus, the Stone Heart of Draenor

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +437 Strength
  • +656 Stamina
  • +308 Critical Strike
  • +263 Mastery
    • Enchanted: +50 Haste
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Zakuun's Signet of Command

  • Mythic Warforged
  • Item Level 750
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Finger
  • +287 Agility or Strength
  • +431 Stamina
  • +134 Critical Strike
  • +248 Versatility
    • Enchanted: +50 Haste
    • Requires Level 100
    • Sell Price: 28 55 67

Discordant Chorus

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +412 Strength
    • +75 Mastery
  • Equip: Your melee attacks have a chance to trigger a Fel Cleave, dealing 7712 damage to all enemies in front of you. (Approximately 6.88 procs per minute)

Empty Drinking Horn

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +412 Strength
  • Equip: Your attacks cause the target to burn for 1457 Fire damage over 15 sec. Successive attacks do not refresh Fel Burn's duration, but instead add an additional stack of Fel Burn.
  • "A few globules of sizzling green liquid remain."

Ashbringer

  • Item Level 764
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 3,012 - 4,519 Damage
  • (1,046 damage per second)
  • +582 Strength
  • +873 Stamina
  • +394 Critical Strike
  • +378 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
716,700
Health
114,000
Mana
12,516
Strength
11,945
Stamina
22%
Critical Strike
7%
Haste
36%
Mastery
1%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
19,098
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating