Rooksguard Helmet

  • Item Level 725
  • Binds when picked up
  • Plate Head
  • 338 Armor
  • +405 Strength or Intellect
  • +607 Stamina
  • +166 Haste
  • +373 Mastery
    • Durability 85 / 85
    • Sell Price: 23 47 13

Grelda's Ageless Pendant

  • Item Level 735
  • Binds when picked up
  • Miscellaneous Neck
  • +375 Stamina
  • +499 Haste
  • +333 Mastery
    • Requires Level 98
    • Sell Price: 12 42 31

Rooksguard Pauldrons

  • Item Level 729
  • Binds when picked up
  • Plate Shoulder
  • 316 Armor
  • +315 Strength or Intellect
  • +473 Stamina
  • +138 Critical Strike
  • +282 Mastery
    • Durability 85 / 85
    • Sell Price: 22 59 54

Witchmother Drape

  • Item Level 725
  • Binds when picked up
  • Back
  • 87 Armor
  • +228 Agility or Strength or Intellect
  • +342 Stamina
  • +210 Critical Strike
  • +93 Versatility
    • Sell Price: 21 38 29

Shaladrassil Chestguard

  • Item Level 800
  • Binds when picked up
  • Plate Chest
  • 611 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1
Shirt (empty slot)
Tabard (empty slot)

Thornscar Wristguards

  • Item Level 740
  • Binds when picked up
  • Plate Wrists
  • 191 Armor
  • +262 Strength or Intellect
  • +393 Stamina
  • +122 Critical Strike
  • +227 Mastery
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 20 11 67

Thunderpeak Handguards

  • Item Level 735
  • Binds when picked up
  • Plate Hands
  • 268 Armor
  • +333 Strength or Intellect
  • +500 Stamina
  • +136 Haste
  • +307 Mastery
    • Durability 40 / 40
    • Sell Price: 13 25 47

Hardshell Greatbelt

  • Item Level 800
  • Binds when picked up
  • Plate Waist
  • 344 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Wracksoul Legplates

  • Item Level 750
  • Binds when picked up
  • Plate Legs
  • 406 Armor
  • +511 Strength or Intellect
  • +766 Stamina
  • +471 Critical Strike
  • +209 Haste
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 32 87 34

Boots of the Receding Nightmare

  • Item Level 753
  • Binds when picked up
  • Plate Feet
  • 326 Armor
  • +394 Strength or Intellect
  • +591 Stamina
  • +184 Haste
  • +341 Mastery
    • Durability 65 / 65
    • Sell Price: 24 67 70

Band of Sablehide

  • Item Level 729
  • Binds when picked up
  • Miscellaneous Finger
  • +354 Stamina
  • +359 Critical Strike
  • +427 Mastery
    • Sell Price: 16 81 25

Syndrelle's Favorite Ring

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +375 Stamina
  • +261 Critical Strike
  • +570 Haste
    • Requires Level 98
    • Sell Price: 19 5 95

Cleansed Poison Idol

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Trinket
  • +463 Strength
  • Equip: Your attacks have a chance to increase your Mastery by 1181 and heal you for 25300 over 10 sec.
    • Sell Price: 23 74 15

Vibrant Temple Masonry

  • Item Level 719
  • Binds when picked up
  • Miscellaneous Trinket
  • +364 Strength
  • Equip: Your attacks have a chance to grant you Wrath of Elune, causing them to inflict 1063 additional Holy damage for 15 sec.
    • Sell Price: 23 32 3

Maw of the Damned

  • Item Level 779
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 3,463 - 5,197 Damage
  • (1,203 damage per second)
  • +669 Strength
  • +1004 Stamina
  • +453 Critical Strike
  • +435 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
1,284,960
Health
115
Runic Power
12,445
Strength
21,416
Stamina
17%
Critical Strike
13%
Haste
37%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Defile
Defile
(30 yd range, Instant, 30 sec cooldown)
10 Runic Power
30 yd range
Instant
30 sec cooldown

Defile the targeted ground, dealing 127,325 Shadowfrost damage to all enemies over 10 sec.

Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.

While you remain within your Defile, your Scourge Strike will hit all enemies near the target.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Defile
Defile
(30 yd range, Instant, 30 sec cooldown)
10 Runic Power
30 yd range
Instant
30 sec cooldown

Defile the targeted ground, dealing 127,325 Shadowfrost damage to all enemies over 10 sec.

Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.

While you remain within your Defile, your Scourge Strike will hit all enemies near the target.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Defile
Defile
(30 yd range, Instant, 30 sec cooldown)
10 Runic Power
30 yd range
Instant
30 sec cooldown

Defile the targeted ground, dealing 127,325 Shadowfrost damage to all enemies over 10 sec.

Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.

While you remain within your Defile, your Scourge Strike will hit all enemies near the target.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,371
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating