Gutcrusher Coronet

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +47 Haste
  • +38 Mastery
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 22 73 63

Moonjade Necklace

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Strength
  • +51 Stamina
  • +21 Critical Strike
  • +21 Versatility
    • +8 Parry and +8 Mastery
    • Socket Bonus: +5 Stamina
    • Requires Level 90
    • Sell Price: 16 85 73

Gutcrusher Shoulderplates

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 91 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +25 Critical Strike
  • +38 Mastery
  • +28 Avoidance
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 42 34

Three-Clefthoof Cape

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Agility or Strength
  • +55 Stamina
  • +24 Versatility
  • +25 Mastery
  • "Extra Thick!"
    • Requires Level 90
    • Sell Price: 19 11 33

Rot-Proof Greatplate

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Chest
  • 121 Armor
  • +58 Strength
  • +99 Stamina
  • +40 Critical Strike
  • +40 Mastery
    • Enchanted: +18 Stamina
    • +16 Mastery
    • +8 Mastery and +6 Stamina
    • Socket Bonus: +6 Critical Strike
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 35 39 1
Shirt (empty slot)

Orgrimmar Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Orgrimmar. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Gutcrusher Bracers

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 53 Armor
  • +37 Strength or Intellect
  • +55 Stamina
  • +26 Versatility
  • +22 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 15 10 6

Gutcrusher Gauntlets

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 76 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +32 Critical Strike
  • +33 Versatility
  • Indestructible
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 15 56 21

Abandoned Zandalari Bucklebreaker

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 62 Armor
  • +42 Strength
  • +69 Stamina
  • +24 Critical Strike
  • +31 Mastery
    • +8 Mastery and +6 Stamina
    • +16 Mastery
    • Socket Bonus: +5 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 97 37

Verdant Plate Legguards

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 106 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +37 Critical Strike
  • +48 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 30 48 85

Tempered Warboots of the Fireflash

  • Item Level 547
  • Binds when picked up
  • Plate Feet
  • 103 Armor
  • +58 Strength or Intellect
  • +87 Stamina
  • +28 Critical Strike
  • +50 Haste
    • Durability 55 / 55
    • Sell Price: 19 58 5

Loop of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan Assault (1)
  • Miscellaneous Finger
  • +34 Strength
  • +51 Stamina
  • +21 Versatility
  • +24 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 85 73

Knucklebone of Lo'Dronar

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Strength
  • +55 Stamina
  • +28 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 16 4 59

Brutal Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Haste
  • Equip: Your attacks have a chance to grant you 345 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Toria's Unseeing Eye

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +63 Versatility
  • +63 Mastery
  • "A weak spirit succumbs, a powerful spirit conquers. Toria conquered."
    • Requires Level 90
    • Sell Price: 27 62 8

Zerat, Malakk's Soulburning Greatsword

  • Item Level 530
  • Upgrade Level: 2/2
  • Transmogrified to:
    De-Raged Waraxe
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 340 - 510 Damage
  • (118.06 damage per second)
  • +62 Strength
  • +99 Stamina
  • +33 Critical Strike
  • +46 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • +8 Mastery and +6 Stamina
    • Socket Bonus: +3 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 59 6 72
Off Hand (empty slot)
144,595
Health
115
Runic Power
1,472
Strength
2,629
Stamina
12%
Critical Strike
5%
Haste
29%
Mastery
2%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
8,803
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating