Cowl of Destiny

  • Item Level 378
  • Binds when picked up
  • Cloth Head
  • 16 Armor
  • -27 Intellect
  • +48 Stamina
  • -5 Haste
  • -12 Versatility
    • Enchanted: +12 Intellect and +7 Critical Strike
    • +11 Intellect and 3% Increased Critical Effect
    • +4 Intellect and +8 Versatility
    • Socket Bonus: +6 Versatility
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 14 58 53

Nightweaver's Amulet

  • Item Level 365
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Intellect
  • +27 Stamina
  • +9 Haste
  • +14 Mastery
    • Requires Level 85
    • Sell Price: 25 36 27

Mantle of Time

  • Item Level 378
  • Binds when picked up
  • Cloth Shoulder
  • 15 Armor
  • +4 Intellect
  • +36 Stamina
  • +2 Haste
  • +10 Versatility
    • Enchanted: +12 Intellect and +5 Haste
    • +4 Intellect and +8 Versatility
    • Socket Bonus: +2 Intellect
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 14 73 70

Cape of Entanglement

  • Item Level 410
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Intellect
  • +27 Stamina
  • +12 Critical Strike
  • +12 Haste
    • Requires Level 85
    • Sell Price: 11 57 3

Mercurial Robes

  • Item Level 359
  • Binds when picked up
  • Cloth Chest
  • 20 Armor
  • -7 Intellect
  • +48 Stamina
  • +11 Critical Strike
  • -8 Versatility
    • Enchanted: +15 All Stats
    • +8 Intellect
    • +8 Intellect
    • Socket Bonus: +4 Versatility
    • Durability 165 / 165
    • Classes: Priest
    • Requires Level 85
    • Sell Price: 25 40
Shirt (empty slot)
Tabard (empty slot)

Summerpetal Cuffs

  • Item Level 400
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +27 Stamina
  • +11 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Sell Price: 7 28 79

Safeguard Gloves

  • Item Level 378
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +4 Intellect
  • +36 Stamina
  • +10 Haste
  • +1 Versatility
    • +4 Intellect and +8 Haste
    • Socket Bonus: +2 Intellect
    • Durability 55 / 55
    • Requires Level 85
    • Sell Price: 9 90 54

Historian's Sash

  • Item Level 378
  • Binds when picked up
  • Cloth Waist
  • 11 Armor
  • +4 Intellect
  • +36 Stamina
  • +8 Critical Strike
  • +3 Versatility
    • +4 Intellect and +8 Haste
    • +4 Intellect and +8 Haste
    • Socket Bonus: +2 Intellect
    • Durability 55 / 55
    • Requires Level 85
    • Sell Price: 10 8 3

Windstrong Leggings

  • Item Level 400
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • +32 Intellect
  • +48 Stamina
  • +22 Critical Strike
  • +20 Haste
    • Durability 100 / 100
    • Sell Price: 14 71 79

Courtier's Slippers

  • Item Level 378
  • Binds when equipped
  • Cloth Feet
  • 14 Armor
  • +4 Intellect
  • +36 Stamina
  • +14 Haste
  • -1 Versatility
    • Prismatic Socket
    • Socket Bonus: +2 Haste
    • Durability 80 / 80
    • Requires Level 85
    • Sell Price: 13 84 71

Signet of the Twilight Prophet

  • Item Level 378
  • Binds when picked up
  • Miscellaneous Finger
  • +18 Intellect
  • +27 Stamina
  • +10 Haste
  • +13 Versatility
    • Requires Level 85
    • Sell Price: 12 91 71

Horned Band

  • Item Level 378
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Intellect
  • +27 Stamina
  • +14 Critical Strike
  • +9 Haste
    • Requires Level 85
    • Sell Price: 12 91 71

Vibrant Alchemist Stone

  • Item Level 359
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +11 Intellect
  • +0 Haste
    • +8 Intellect
    • Socket Bonus: +2 Intellect
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 80
    • Requires Alchemy (500)
    • Sell Price: 8 5 7

Core of Ripeness

  • Item Level 359
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Intellect
  • Use: Increases your Versatility by 172 for 20 sec.
    • Requires Level 85
    • Sell Price: 8 5 7

Crescent Wand

  • Item Level 378
  • Binds when picked up
  • Wand Ranged
  • Speed 1.60 25 - 47 Arcane Damage
  • (22.50 damage per second)
  • +188 Intellect
  • +21 Stamina
  • +10 Haste
  • +7 Versatility
    • Enchanted: Power Torrent
    • Durability 110 / 110
    • Requires Level 85
    • Sell Price: 33 38 72

Demonic Skull

  • Item Level 378
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +18 Intellect
  • +27 Stamina
  • +10 Versatility
  • +13 Mastery
    • Requires Level 85
    • Sell Price: 16 88 10
32,383
Health
0
Insanity
713
Intellect
689
Stamina
10%
Critical Strike
18%
Haste
31%
Mastery
0%
Versatility
Talents
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Choose a Specialization
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating