Fel-Infused Helm

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Head
  • 126 Armor
  • +352 Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 85 / 85
    • Sell Price: 23 96 81

Infernal Cord

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Neck
  • +271 Stamina
  • +274 Critical Strike
  • +326 Haste
    • Requires Level 100
    • Sell Price: 14 57 54

Fel-Infused Spaulders

  • Item Level 700
  • Binds when picked up
  • Cloth Shoulder
  • 108 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 24 15 47

Demon Commander's Drape

  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Fel-Infused Hauberk

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Cloth Chest
  • 155 Armor
  • +352 Intellect
  • +528 Stamina
  • +234 Haste
  • +234 Mastery
    • Durability 140 / 140
    • Sell Price: 32 39 24

Red Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 25
Tabard (empty slot)

Fel-Infused Bracers

  • Item Level 700
  • Binds when picked up
  • Cloth Wrists
  • 63 Armor
  • +180 Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 17 61

Fel-Infused Grips

  • Warforged
  • Item Level 720
  • Binds when picked up
  • Cloth Hands
  • 105 Armor
  • +290 Intellect
  • +435 Stamina
  • +193 Haste
  • +193 Mastery
    • Durability 50 / 50
    • Sell Price: 17 67 27

Fel-Infused Cinch

  • Item Level 700
  • Binds when picked up
  • Cloth Waist
  • 81 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 17 54 73

Fel-Infused Leggings

  • Item Level 700
  • Binds when picked up
  • Cloth Legs
  • 126 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 31

Fel-Infused Boots

  • Item Level 700
  • Binds when picked up
  • Cloth Feet
  • 99 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 26 40 15

Legion Bound Ring

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +204 Haste
  • +396 Mastery
    • Requires Level 100
    • Sell Price: 22 9 30

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Inquisitor's Talisman

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Intellect
  • +305 Haste
    • Requires Level 100
    • Sell Price: 28 19 22

Accolade of House Wrynn

  • Item Level 695
  • Binds when picked up
  • Miscellaneous Trinket
  • +291 Intellect
  • +291 Haste
    • Sell Price: 27 47 16

Ebonchill

  • Item Level 750
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 1,321 - 1,983 Damage
  • (458.75 damage per second)
  • +3297 Intellect
  • +766 Stamina
  • +340 Haste
  • +340 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
527,760
Health
500,000
Mana
10,516
Intellect
8,796
Stamina
14%
Critical Strike
21%
Haste
45%
Mastery
0%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating