Radiant Lightbringer Crown

Stabilized Energy Pendant

  • Mythic 10 Titanforged
  • Item Level 940
  • Binds when picked up
  • Miscellaneous Neck
  • +2658 Stamina
  • +2137 Critical Strike
  • +1602 Versatility
    • Enchanted: Mark of the Ancient Priestess
  • Equip: Increases your maximum Focus by 0%.
    • Requires Level 110
    • Sell Price: 17 67 7

Radiant Lightbringer Shoulderguards

Maraad's Dying Breath

  • Item Level 1,000
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 222 Armor
  • +3099 Strength or Intellect
  • +4649 Stamina
  • +868 Critical Strike
  • +482 Mastery
    • Enchanted: +200 Intellect
  • Equip: Healing with Light of Dawn causes your next Light of the Martyr to also heal your Beacon of Light. Each ally healed by Light of Dawn increases Light of the Martyr healing by 10%.
  • "In the Light, we are one."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 70 51 56

Inferno Breastplate

  • Relinquished
  • Item Level 910
  • Transmogrified to:
    Chestguard of Winged Triumph
  • Binds when picked up
  • Plate Chest
  • 779 Armor
  • +2382 Strength or Intellect
  • +3573 Stamina
  • +673 Critical Strike
  • +1041 Haste
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 40 46 75

Squire's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Tabard of the Hand

  • Item Level 20
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard

Skoldiir Bracers

  • Mythic 9 Titanforged
  • Item Level 930
  • Transmogrified to:
    Jagged Carapace Wristclamps
  • Binds when picked up
  • Plate Wrists
  • 356 Armor
  • +1615 Strength or Intellect
  • +2422 Stamina
  • +631 Critical Strike
  • +408 Mastery
  • +445 Leech
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 87 78

Radiant Lightbringer Gauntlets

Greystone Belt

  • Mythic 3 Titanforged
  • Item Level 915
  • Transmogrified to:
    Gilded Nightborne Waistplate
  • Binds when picked up
  • Plate Waist
  • 443 Armor
  • +1872 Strength or Intellect
  • +2808 Stamina
  • +543 Critical Strike
  • +768 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 14 80

Radiant Lightbringer Greaves

Steadfast Purifier's Warboots

  • Heroic Warforged
  • Item Level 925
  • Transmogrified to:
    Aggramar's Stride
  • Binds when picked up
  • Plate Feet
  • 554 Armor
  • +2055 Strength or Intellect
  • +3082 Stamina
  • +855 Critical Strike
  • +505 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 33 33

Ilterendi, Crown Jewel of Silvermoon

  • Item Level 1,000
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +4649 Stamina
  • +3075 Critical Strike
  • +2306 Mastery
    • Enchanted: +200 Critical Strike
    • +200 Intellect
  • Equip: Judgment increases all healing you do by 15% for 5 sec.
  • "Silvermoon was constructed out of radiant white stone and adorned in crimson tapestry. However, the city's renown was not merely for its beauty. Silvermoon is a seat of magical learning and home to master manipulators of mana."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 22 69

Yathae's Thumb Ring

  • Heroic Warforged
  • Item Level 920
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2206 Stamina
  • +2271 Critical Strike
  • +1041 Versatility
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 39 5 22

Sea Star of the Depthmother

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Versatility
  • Equip: Your multi-target healing spell has a chance to grant you Ocean's Embrace, healing your nearest injured ally within 15 yds for 27073 every 0.25 sec for 8 sec. Valid for healer specializations.
    • Requires Level 110
    • Sell Price: 48 70 44

The Deceiver's Grand Design

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1225 Mastery
  • Use: Mark a friendly player with Guiding Hand, healing them for 39880 every 2.9 sec for 2 min. If they fall below 13% health, Guiding Hand is consumed to grant them a shield that prevents 186 damage for 15 sec. (2 min recharge, 2 charges)
    • Requires Level 110
    • Sell Price: 49 26 72

The Silver Hand

  • Item Level 961
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 20,648 - 26,549 Damage
  • (6,555 damage per second)
  • +3331 Intellect
  • +4997 Stamina
  • +998 Critical Strike
  • +958 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
5,653,239
Health
Health
5,653,239
1,155,000
Mana
Mana
1,155,000
56,383
Intellect
Intellect56,383
81,931
Stamina
Stamina81,931
45%
Critical Strike
Critical Strike45.35%
Total Rating:14,941
8%
Haste
Haste7.79%
Total Rating:2,921
41%
Mastery
Mastery40.60%
Total Rating:7,626
11%
Versatility
Versatility10.96%
Total Rating:5,205
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
3 x
Nythendra
2 x
Elerethe Renferal
4 x
Il'gynoth, The Heart of Corruption
4 x
Ursoc
4 x
Dragons of Nightmare
4 x
Cenarius
5 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
1 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
3 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
3 x
Odyn
5 x
Guarm
4 x
Helya
Trial of Valor
Normal
3/3
100%
1 x
Odyn
1 x
Guarm
1 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
3/10
30%
Mythic
0/10
0%
The Nighthold
LFR
10/10
100%
5 x
Skorpyron
5 x
Chronomatic Anomaly
6 x
Trilliax
2 x
Spellblade Aluriel
3 x
Tichondrius
3 x
Krosus
3 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
3 x
Grand Magistrix Elisande
5 x
Gul'dan
The Nighthold
Normal
10/10
100%
8 x
Skorpyron
8 x
Chronomatic Anomaly
8 x
Trilliax
4 x
Spellblade Aluriel
4 x
Tichondrius
4 x
Krosus
1 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
1 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Heroic
3/10
30%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
7/9
78%
Mythic
0/9
0%
Tomb of Sargeras
LFR
9/9
100%
2 x
Goroth
1 x
Demonic Inquisition
2 x
Harjatan
1 x
Sisters of the Moon
2 x
Mistress Sassz'ine
1 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
4 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
7 x
Goroth
3 x
Demonic Inquisition
5 x
Harjatan
3 x
Sisters of the Moon
5 x
Mistress Sassz'ine
2 x
The Desolate Host
2 x
Maiden of Vigilance
2 x
Fallen Avatar
4 x
Kil'jaeden
Tomb of Sargeras
Heroic
7/9
78%
5 x
Goroth
5 x
Demonic Inquisition
5 x
Harjatan
4 x
Sisters of the Moon
5 x
Mistress Sassz'ine
2 x
The Desolate Host
2 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
LFR
0/11
0%
Normal
10/11
91%
Heroic
0/11
0%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
0/11
0%
0 x
Garothi Worldbreaker
0 x
Felhounds of Sargeras
0 x
Antoran High Command
0 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Normal
10/11
91%
3 x
Garothi Worldbreaker
3 x
Felhounds of Sargeras
3 x
Antoran High Command
3 x
Portal Keeper Hasabel
3 x
The Defense of Eonar
3 x
Imonar the Soulhunter
3 x
Kin'garoth
2 x
Varimathras
1 x
The Coven of Shivarra
1 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Heroic
0/11
0%
0 x
Garothi Worldbreaker
0 x
Felhounds of Sargeras
0 x
Antoran High Command
0 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 x
Garothi Worldbreaker
0 x
Felhounds of Sargeras
0 x
Antoran High Command
0 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Player vs Player
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Prestige
Level 0
Honor
Level 5
Honorable Kills
11,002
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating