Mana-Saber Hide Hood

  • Item Level 845
  • Binds when picked up
  • Leather Head
  • 263 Armor
  • +1299 Agility or Intellect
  • +1949 Stamina
  • +432 Critical Strike
  • +913 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 63 72

Choker of Barbed Reins

  • Mythic Warforged
  • Item Level 860
  • Binds when picked up
  • Miscellaneous Neck
  • +1261 Stamina
  • +1201 Critical Strike
  • +800 Mastery
  • Equip: Taking damage has a chance to instantly deal 15,750 Physical damage to nearby enemies.
    • Requires Level 110
    • Sell Price: 23 57

Spell Fencer's Shoulderpads

  • Item Level 845
  • Binds when picked up
  • Leather Shoulder
  • 243 Armor
  • +975 Agility or Intellect
  • +1463 Stamina
  • +432 Critical Strike
  • +577 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 47 42

Gossamer-Spun Greatcloak

  • Titanforged
  • Item Level 865
  • Binds when picked up
  • Back
  • 137 Armor
  • +880 Agility or Strength or Intellect
  • +1321 Stamina
  • +337 Critical Strike
  • +477 Mastery
    • Requires Level 110
    • Sell Price: 44 38 75

Vest of Wanton Deeds

  • Mythic
  • Item Level 855
  • Binds when picked up
  • Leather Chest
  • 335 Armor
  • +1427 Agility or Intellect
  • +2140 Stamina
  • +998 Haste
  • +399 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 56 6 40

Thug Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Mana-Saber Hide Bindings

  • Item Level 845
  • Binds when picked up
  • Leather Wrists
  • 142 Armor
  • +731 Agility or Intellect
  • +1097 Stamina
  • +248 Critical Strike
  • +507 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 64 22

Brinewashed Leather Grips

  • Titanforged
  • Item Level 865
  • Binds when picked up
  • Leather Hands
  • 216 Armor
  • +1174 Agility or Intellect
  • +1762 Stamina
  • +450 Versatility
  • +637 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 43 14

Fearless Combatant's Leather Belt of the Aurora

Tranquil Bough Pants

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Leather Legs
  • 288 Armor
  • +1362 Agility or Intellect
  • +2042 Stamina
  • +979 Haste
  • +391 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 32 33 27

Biornskin Moccasins

  • Titanforged
  • Item Level 860
  • Binds when picked up
  • Leather Feet
  • 234 Armor
  • +1121 Agility or Intellect
  • +1681 Stamina
  • +762 Critical Strike
  • +304 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 26 45 39

Val'kyr Ascension Signet

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +1135 Critical Strike
  • +756 Mastery
    • Requires Level 110
    • Sell Price: 26 11 18

Nazjatar Manapearl Ring

  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +743 Versatility
  • +1114 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 21 57 61

Nature's Call

  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +326 Critical Strike
  • +326 Haste
  • +326 Mastery
  • Equip: Your melee attacks have a chance to grant you a blessing of one of the Allies of Nature for 10 sec.
    • Requires Level 110
    • Sell Price: 46 47 78

Unstable Arcanocrystal

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +847 Critical Strike
  • +847 Haste
  • +847 Versatility
  • +847 Mastery
  • +457 Leech
    • Requires Level 110
    • Sell Price: 48 50 43

The Kingslayers

  • Anguish
  • Item Level 883
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,102 - 5,762 Damage
  • (2,462 damage per second)
  • +793 Agility
  • +1190 Stamina
  • +337 Critical Strike
  • +324 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 883
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,102 - 5,762 Damage
  • (2,462 damage per second)
  • +793 Agility
  • +1190 Stamina
  • +337 Critical Strike
  • +324 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
1,980,000
Health
170
Energy
21,683
Agility
33,000
Stamina
27%
Critical Strike
10%
Haste
122%
Mastery
6%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 16
Honorable Kills
3,562
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating