Hardened Greathelm

  • Item Level 670
  • Binds when picked up
  • Plate Head
  • 286 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +166 Versatility
  • +154 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 30 52 6

Studded Choker of the Accursed

  • Item Level 690
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Strength
  • +246 Stamina
  • +94 Critical Strike
  • +62 Haste
  • +62 Versatility
    • Requires Level 100
    • Sell Price: 19 33 46

Overdriven Spaulders

  • Item Level 670
  • Binds when picked up
  • Plate Shoulder
  • 264 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +118 Haste
  • +123 Mastery
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 31 77

Drape of the Doomguard

  • Item Level 690
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Strength
  • +246 Stamina
  • +94 Critical Strike
  • +62 Versatility
  • +62 Mastery
    • Requires Level 100
    • Sell Price: 33 14 34

Bloodsoaked Heart Protector

  • Item Level 670
  • Binds when picked up
  • Plate Chest
  • 352 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +134 Critical Strike
  • +178 Mastery
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 89 33

Squire's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1
Tabard (empty slot)

Bracers of Martial Perfection

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Plate Wrists
  • 157 Armor
  • +145 Strength or Intellect
  • +217 Stamina
  • +92 Versatility
  • +99 Mastery
  • Indestructible
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 3 69

Salt-Scorched Gauntlets of the Feverflare

  • Item Level 590
  • Binds when picked up
  • Plate Hands
  • 160 Armor
  • +86 Strength or Intellect
  • +129 Stamina
  • +62 Haste
  • +50 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 11 23 93

Felbane Girdle of the Quickblade

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +121 Critical Strike
  • +131 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Soul-Trapper's Greaves

  • Item Level 685
  • Binds when picked up
  • Plate Legs
  • 322 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +233 Haste
  • +138 Mastery
    • Durability 85 / 85
    • Sell Price: 27 57 42

Felbane Greaves of the Fireflash

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Feet
  • 246 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +108 Critical Strike
  • +138 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Band of Demonic Guile

  • Item Level 689
  • Binds when picked up
  • Miscellaneous Finger
  • +244 Stamina
  • +185 Critical Strike
  • +355 Mastery
    • Sell Price: 17 5 67

Seal of the Savage Howl

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Strength
  • +204 Stamina
  • +89 Critical Strike
  • +92 Mastery
    • Requires Level 100
    • Sell Price: 24 67 55

Chipped Soul Prism

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +270 Agility or Strength or Intellect
  • +270 Critical Strike
  • +270 Haste
  • +270 Versatility
  • +270 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Touch of the Void

  • Item Level 605
  • Heirloom Upgrade Level: 0/1
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +126 Versatility
  • Use: Summons forth several Void Tendrils to aid you in combat for 20 sec.
    • Sell Price: 1

Ashbringer

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,476 - 4,129 Damage
  • (917.22 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
316,140
Health
Health
316,140
32,000
Mana
Mana
32,000
4,727
Strength
Strength4,727
5,269
Stamina
Stamina5,269
18%
Critical Strike
Critical Strike18.35%
Total Rating:1,469
9%
Haste
Haste8.93%
Total Rating:893
37%
Mastery
Mastery37.40%
Total Rating:1,863
7%
Versatility
Versatility7.42%
Total Rating:964
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 309,917 Holy damage after 6.7 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 309,917 Holy damage after 6.7 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 309,917 Holy damage after 6.7 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating