Frostwolf Stalwart Cap

  • Item Level 525
  • Binds when picked up
  • Plate Head
  • 93 Armor
  • +63 Strength or Intellect
  • +94 Stamina
  • +41 Critical Strike
  • +42 Haste
    • Durability 85 / 85
    • Sell Price: 13 81 57

Shadowfire Necklace of the Earthbreaker

  • Item Level 415
  • Binds when equipped
  • Miscellaneous Neck
  • +11 Critical Strike
  • +11 Mastery
  • +17 Strength
  • +26 Stamina
    • Requires Level 85
    • Sell Price: 9 98 26

Frostwolf Stalwart Shoulders

  • Item Level 528
  • Binds when picked up
  • Plate Shoulder
  • 89 Armor
  • +48 Strength or Intellect
  • +73 Stamina
  • +37 Haste
  • +25 Mastery
    • Durability 100 / 100
    • Sell Price: 14 49 78

Wolfsfur Greatcloak

  • Item Level 524
  • Binds when picked up
  • Back
  • 14 Armor
  • +35 Strength
  • +52 Stamina
  • +19 Haste
  • +26 Mastery
    • Sell Price: 12 16 56

Grimfrost Plate Chestguard

  • Item Level 522
  • Binds when picked up
  • Plate Chest
  • 110 Armor
  • +61 Strength or Intellect
  • +92 Stamina
  • +44 Haste
  • +35 Mastery
    • Durability 140 / 140
    • Sell Price: 15 39 61
Shirt (empty slot)

Tabard of the Guardians of Hyjal

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Guardians of Hyjal. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires Guardians of Hyjal - Friendly
    • Sell Price: 25

Frostwolf Stalwart Bracers

  • Item Level 522
  • Binds when picked up
  • Plate Wrists
  • 48 Armor
  • +34 Strength or Intellect
  • +51 Stamina
  • +19 Critical Strike
  • +25 Versatility
    • Durability 50 / 50
    • Sell Price: 7 85 6

Frostwolf Stalwart Gauntlets

  • Item Level 510
  • Binds when picked up
  • Plate Hands
  • 59 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +25 Haste
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 8 14 27

Frostwolf Stalwart Girdle

  • Item Level 512
  • Binds when picked up
  • Plate Waist
  • 55 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +27 Versatility
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 7 91

Frostwolf Stalwart Legguards

  • Item Level 518
  • Binds when picked up
  • Plate Legs
  • 92 Armor
  • +59 Strength or Intellect
  • +88 Stamina
  • +44 Critical Strike
  • +32 Haste
    • Durability 100 / 100
    • Sell Price: 19 7 48

Grom'gar Plate Stompers

  • Item Level 517
  • Binds when picked up
  • Plate Feet
  • 71 Armor
  • +44 Strength or Intellect
  • +65 Stamina
  • +31 Critical Strike
  • +26 Mastery
    • Durability 55 / 55
    • Sell Price: 11 80 16

Loop of Vile Lesions

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Strength
  • +50 Stamina
  • +19 Critical Strike
  • +24 Haste
    • Sell Price: 12 32 66

Ogre Belly Chain Link

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Finger
  • +33 Strength
  • +49 Stamina
  • +17 Critical Strike
  • +24 Haste
    • Sell Price: 12 52 88

Karg's Hunting Horn

  • Item Level 525
  • Binds when picked up
  • Miscellaneous Trinket
  • +59 Critical Strike
  • Equip: Your attacks have a chance to grant you 238 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 18 63 10

Explosive Barrel

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Critical Strike
  • Use: Roll an Explosive Barrel at the target, dealing 2066 Fire Damage upon impact.
    • Sell Price: 13 49 55

Cold Tusk

  • Item Level 516
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 146 - 273 Damage
  • (80.58 damage per second)
  • +25 Agility or Strength
  • +37 Stamina
  • Equip: Your attacks have a chance to trigger a Frost damage attack dealing 3266 damage.
    • Durability 90 / 90
    • Requires Level 90
    • Sell Price: 36 49 40

Carapace Shield of the Devourer

  • Item Level 516
  • Binds when picked up
  • Shield Off-Hand
  • 253 Armor
  • +33 Intellect
  • +49 Stamina
  • +21 Critical Strike
  • +22 Versatility
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 24 5 56
107,305
Health
15,600
Mana
1,310
Strength
1,951
Stamina
13%
Critical Strike
7%
Haste
13%
Mastery
1%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating