Silkmasters' Satin Hood

  • Item Level 419
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +33 Intellect
  • +49 Stamina
  • +20 Haste
  • +23 Mastery
    • Durability 85 / 85
    • Sell Price: 12 32 24

Grainlord's Locket

  • Item Level 399
  • Binds when picked up
  • Miscellaneous Neck
  • +17 Intellect
  • +25 Stamina
  • +9 Haste
  • +13 Versatility
    • Sell Price: 8 64 14

Kafa Satin Mantle

  • Item Level 414
  • Binds when picked up
  • Cloth Shoulder
  • 15 Armor
  • +23 Intellect
  • +35 Stamina
  • +15 Haste
  • +16 Mastery
    • Durability 70 / 70
    • Sell Price: 9 26 3

Auntie's Cooking Apron

  • Item Level 410
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Intellect
  • +27 Stamina
  • +13 Haste
  • +10 Versatility
    • Sell Price: 11 9 69

Silkmasters' Satin Robe

  • Item Level 419
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • +33 Intellect
  • +49 Stamina
  • +23 Critical Strike
  • +20 Mastery
    • Durability 140 / 140
    • Sell Price: 16 34 32
Shirt (empty slot)

Tabard of the Wildhammer Clan

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Wildhammer Clan. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Sell Price: 25

Waterfall Cuffs

  • Item Level 434
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +28 Stamina
  • +11 Critical Strike
  • +13 Haste
    • Durability 50 / 50
    • Sell Price: 7 85 50

Wine Tasting Gloves

  • Item Level 410
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +24 Intellect
  • +36 Stamina
  • +12 Critical Strike
  • +18 Haste
  • "Never used."
    • Durability 50 / 50
    • Sell Price: 7 48 54

Fermenting Belt

  • Item Level 410
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +24 Intellect
  • +36 Stamina
  • +18 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 7 68 47

Deposer's Leggings

  • Item Level 430
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • +33 Intellect
  • +49 Stamina
  • +23 Critical Strike
  • +20 Mastery
    • Durability 100 / 100
    • Sell Price: 16 80 56

Soulbinder Treads

  • Item Level 450
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +26 Intellect
  • +39 Stamina
  • +15 Critical Strike
  • +19 Haste
    • Durability 65 / 65
    • Requires Level 88
    • Sell Price: 12 12 66

Band of Reconstruction

  • Item Level 397
  • Binds when picked up
  • Unique-Equipped: Band of Reconstruction (1)
  • Miscellaneous Finger
  • -1 Intellect
  • +27 Stamina
  • +2 Versatility
  • +2 Mastery
    • +4 Intellect and +8 Mastery
    • Socket Bonus: +2 Intellect
    • Requires Level 85
    • Sell Price: 5 34 34

Hawk Feather Band

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Intellect
  • +25 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 64 14

Watermelon Bomb

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +43 Stamina
  • Equip: Your damaging attacks and abilities have a chance to grant 80 critical strike for 20 sec.
  • Use: Throw a watermelon at target location, covering nearby enemies in sticky watermelon which will prevent them from moving for 3 sec. Has no effect on players.
    • Sell Price: 13 1 98

Orange Painted Turnip

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Critical Strike
  • Equip: Your damaging attacks and abilities have a chance to grant 80 mastery for 20 sec.
  • Use: Throw an Orange Painted Turnip at the target location, causing any nearby virmen to run away in fear for 3 sec.
    • Sell Price: 13 1 98

Staff of Broken Hopes

  • Item Level 442
  • Binds when equipped
  • Staff Two-Hand
  • Speed 3.30 79 - 119 Damage
  • (30.00 damage per second)
  • +214 Intellect
  • +50 Stamina
  • +22 Critical Strike
  • +22 Mastery
    • Durability 100 / 100
    • Requires Level 84
    • Sell Price: 30 79 96
Off Hand (empty slot)
37,289
Health
36,000
Mana
628
Intellect
761
Stamina
13%
Critical Strike
6%
Haste
23%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
3
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating