Leafmender Hood

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Head
  • 94 Armor
  • +126 Agility or Intellect
  • +189 Stamina
  • +90 Critical Strike
  • +74 Haste
  • +72 Avoidance
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 14 38 6

Stormshot Choker

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +71 Agility
  • +107 Stamina
  • +49 Critical Strike
  • +44 Haste
    • Requires Level 95
    • Sell Price: 11 37 16

Blackwater Spaulders

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Shoulder
  • 87 Armor
  • +95 Agility or Intellect
  • +142 Stamina
  • +66 Critical Strike
  • +58 Mastery
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 24 37 69

Soot-Scarred Longcloak

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 25 Armor
  • +54 Agility
  • +80 Stamina
  • +31 Critical Strike
  • +38 Mastery
    • Requires Level 94
    • Sell Price: 19 10 53

"Fireproof" Venture Co. Tunic

  • Item Level 598
  • Binds when picked up
  • Leather Chest
  • 113 Armor
  • +124 Agility or Intellect
  • +186 Stamina
  • +67 Critical Strike
  • +92 Haste
  • "DISCLAIMER: Fireproof claims have not been independently validated"
    • Durability 165 / 165
    • Sell Price: 18 53 99
Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Beastrider Wristwraps

  • Item Level 595
  • Binds when picked up
  • Leather Wrists
  • 48 Armor
  • +68 Agility or Intellect
  • +102 Stamina
  • +43 Critical Strike
  • +47 Mastery
    • Durability 40 / 40
    • Sell Price: 9 35 75

Breezestrider Gloves of the Harmonious

  • Item Level 571
  • Binds when equipped
  • Leather Hands
  • 50 Armor
  • +72 Agility or Intellect
  • +108 Stamina
  • +36 Versatility
  • +55 Mastery
    • Durability 40 / 40
    • Requires Level 98
    • Sell Price: 12 7 99

Warmongering Aspirant's Belt of Prowess

Skysinger Breeches

  • Item Level 597
  • Binds when picked up
  • Leather Legs
  • 98 Armor
  • +123 Agility or Intellect
  • +185 Stamina
  • +76 Critical Strike
  • +86 Haste
    • Durability 120 / 120
    • Sell Price: 17 11 76

Blackwater Boots

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Feet
  • 79 Armor
  • +95 Agility or Intellect
  • +142 Stamina
  • +72 Haste
  • +48 Mastery
    • Durability 65 / 65
    • Requires Level 95
    • Sell Price: 24 11 52

Skettis Deceiver's Band

  • Item Level 580
  • Binds when picked up
  • Miscellaneous Finger
  • +59 Agility
  • +88 Stamina
  • +40 Versatility
  • +37 Mastery
    • Sell Price: 10 92 91

Ced's Chiming Circle

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +71 Agility
  • +107 Stamina
  • +51 Critical Strike
  • +42 Haste
    • Requires Level 95
    • Sell Price: 16 98 95

Tyrannical Gladiator's Medallion of Tenacity

Draenic Philosopher's Stone

  • Item Level 620
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +97 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 771 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 91
    • Requires Alchemy (500)
    • Sell Price: 25 31 47

Plainshunter Dagger

  • Item Level 587
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 197 - 366 Damage
  • (156.39 damage per second)
  • +48 Agility
  • +72 Stamina
  • +28 Critical Strike
  • +34 Mastery
    • Durability 55 / 55
    • Sell Price: 25 89 21

Longclaw Dagger of the Fireflash

  • Item Level 560
  • Binds when equipped
  • Dagger One-Hand
  • Speed 1.70 144 - 268 Damage
  • (121.18 damage per second)
  • +37 Agility
  • +56 Stamina
  • +19 Critical Strike
  • +28 Haste
    • Durability 55 / 55
    • Requires Level 97
    • Sell Price: 32 72 63
161,220
Health
Health
161,220
100
Energy
Energy
100
2,951
Agility
Agility2,951
2,687
Stamina
Stamina2,687
21%
Critical Strike
Critical Strike20.50%
Total Rating:605
9%
Haste
Haste9.04%
Total Rating:346
34%
Mastery
Mastery34.32%
Total Rating:488
1%
Versatility
Versatility0.58%
Total Rating:76
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 470,478 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 87,076 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 470,478 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 87,076 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 470,478 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 87,076 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
View Raid History