Felbane Greathelm of the Savant

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 270 Armor
  • +201 Strength or Intellect
  • +302 Stamina
  • +269 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 7 50 27

Choker of Weeping Viscera

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +71 Agility or Strength
  • +107 Stamina
  • +40 Critical Strike
  • +51 Versatility
    • Requires Level 95
    • Sell Price: 11 70 30

Felbane Shoulderguard of the Fireflash

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 249 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +113 Critical Strike
  • +79 Haste
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 6 99 16

Worn Stoneskin Gargoyle Cape

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Replica Legionnaire's Dragonhide Leggings
  • Binds to Battle.net account
  • Back
  • 37 Armor
  • +75 Strength
  • +112 Stamina
  • +50 Critical Strike
  • +50 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Felbane Breastplate of the Harmonious

  • Baleful Warforged
  • Item Level 665
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 347 Armor
  • +231 Strength or Intellect
  • +347 Stamina
  • +139 Versatility
  • +163 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51

Deckhand's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1 39
Tabard (empty slot)

Felbane Bracers of the Aurora

  • Baleful Warforged
  • Item Level 665
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 152 Armor
  • +130 Strength or Intellect
  • +196 Stamina
  • +87 Haste
  • +87 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 62 57

Felbane Gauntlets of the Fireflash

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 208 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +109 Critical Strike
  • +86 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Harmonious

  • Baleful Warforged
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 207 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +148 Versatility
  • +126 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Feverflare

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 291 Armor
  • +201 Strength or Intellect
  • +302 Stamina
  • +124 Haste
  • +140 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Feverflare

  • Baleful Warforged
  • Item Level 660
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 235 Armor
  • +166 Strength or Intellect
  • +249 Stamina
  • +120 Haste
  • +94 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Prize's Horn-Ring

  • Item Level 554
  • Binds when picked up
  • Miscellaneous Finger
  • +46 Strength
  • +69 Stamina
  • +31 Critical Strike
  • +31 Haste
  • "Best In Show"
    • Requires Level 94
    • Sell Price: 18 10 83

Solium Band of Endurance

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility or Strength
  • +155 Stamina
  • +62 Versatility
  • +73 Mastery
    • Requires Level 98
    • Sell Price: 1

Poison Cask

  • Item Level 593
  • Binds when picked up
  • Miscellaneous Trinket
  • +113 Mastery
  • Use: Lob a barrel of poison at the target, dealing 6944 Nature Damage upon impact.
    • Requires Level 96
    • Sell Price: 24 88 81

Knight's Badge

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +229 Versatility
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Steelforged Greataxe of the Harmonious

  • Stage 1 of 6
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 865 - 1,299 Damage
  • (300.42 damage per second)
  • +167 Strength
  • +251 Stamina
  • +109 Versatility
  • +113 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
288,780
Health
100
Runic Power
3,357
Strength
4,813
Stamina
6%
Critical Strike
17%
Haste
42%
Mastery
2%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
937
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating