Gutcrusher Coronet

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 255 Armor
  • +167 Strength or Intellect
  • +251 Stamina
  • +120 Haste
  • +98 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 22 73 63

Goreclasp Choker

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +94 Strength
  • +141 Stamina
  • +68 Critical Strike
  • +54 Haste
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 11 45 42

Primal Combatant's Scaled Shoulders

Primal Gladiator's Cloak of Prowess

Primal Gladiator's Plate Breastplate

Shirt (empty slot)
Tabard (empty slot)

Verdant Plate Wristguards

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 137 Armor
  • +94 Strength or Intellect
  • +141 Stamina
  • +48 Critical Strike
  • +72 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 79 76

Primal Gladiator's Scaled Gauntlets

Primal Combatant's Girdle of Cruelty

Primal Combatant's Scaled Legguards

Goldsteel Sabatons

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Transmogrified to:
    Judgment Sabatons
  • Binds when picked up
  • Plate Feet
  • 216 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +96 Haste
  • +64 Versatility
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 23 60 57

Bloodied Ring of Mytosis

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +94 Strength
  • +141 Stamina
  • +71 Haste
  • +49 Mastery
  • +54 Leech
    • Requires Level 100
    • Sell Price: 17 30 7

Ring of Ripped Flesh

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +94 Strength
  • +141 Stamina
  • +66 Critical Strike
  • +58 Versatility
    • Requires Level 100
    • Sell Price: 16 54 72

Primal Combatant's Insignia of Victory

Primal Combatant's Emblem of Cruelty

Primal Gladiator's Greatsword

  • Warlords Season 1
  • Item Level 660
  • Transmogrified to:
    Cataclysm's Edge
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,142 - 1,715 Damage
  • (396.67 damage per second)
  • +221 Strength
  • +331 Stamina
  • +147 Critical Strike
  • +147 Mastery
Off Hand (empty slot)
217,860
Health
32,000
Mana
3,467
Strength
3,631
Stamina
15%
Critical Strike
7%
Haste
18%
Mastery
4%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Holy
Invokes the power of the Light to protect and to heal.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,324
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating