Soul Priest's Hood

Odyssian Choker

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Intellect
  • +235 Stamina
  • +106 Critical Strike
  • +102 Haste
  • +89 Leech
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 16 37 86

Soul Priest's Shoulderguards

Runefrenzy Greatcloak

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Intellect
  • +235 Stamina
  • +108 Haste
  • +99 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 31 30 55

Soul Priest's Raiment

Shirt (empty slot)
Tabard (empty slot)

Bracers of Enkindled Power

  • Item Level 670
  • Binds when picked up
  • Cloth Wrists
  • 51 Armor
  • +136 Intellect
  • +204 Stamina
  • +75 Critical Strike
  • +100 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 49 71

Soul Priest's Gloves

Deckhand's Rope Belt

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Cloth Waist
  • 81 Armor
  • +241 Intellect
  • +361 Stamina
  • +137 Critical Strike
  • +174 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 88 31

Turret Mechanic's Legwraps

  • Item Level 670
  • Binds when picked up
  • Cloth Legs
  • 102 Armor
  • +242 Intellect
  • +364 Stamina
  • +169 Critical Strike
  • +150 Mastery
    • +120 Critical Strike
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 40 75 54

Inferno Breath Sandals

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Cloth Feet
  • 99 Armor
  • +241 Intellect
  • +361 Stamina
  • +141 Critical Strike
  • +172 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 97 2

Epicenter Loop

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Intellect
  • +271 Stamina
  • +108 Critical Strike
  • +127 Versatility
    • Enchanted: +50 Critical Strike
    • Requires Level 100
    • Sell Price: 25 33 71

Spellbound Runic Band of the All-Seeing Eye

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +108 Versatility
  • +156 Mastery
    • Enchanted: +50 Critical Strike
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Blackiron Micro Crucible

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Intellect
  • Equip: Your spells have a chance to trigger Molten Metal for 10 sec. While Molten Metal is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 87 63

Goren Soul Repository

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +288 Intellect
  • Equip: Your attacks have a chance to grant 1603 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 76 26

Inferno-Flame Staff

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 580 - 871 Damage
  • (250.17 damage per second)
  • +1521 Intellect
  • +418 Stamina
  • +172 Haste
  • +194 Mastery
    • Enchanted: Mark of the Thunderlord
    • +120 Critical Strike
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 70 62
Off Hand (empty slot)
304,380
Health
0
Insanity
4,884
Intellect
5,073
Stamina
20%
Critical Strike
14%
Haste
47%
Mastery
2%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
278
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating