Flare-Eyed Hood

  • Item Level 670
  • Binds when picked up
  • Cloth Head
  • 95 Armor
  • +242 Intellect
  • +364 Stamina
  • +164 Critical Strike
  • +158 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 84 11

Champion's Medallion

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Intellect
  • +178 Stamina
  • +71 Haste
  • +84 Versatility
  • +68 Speed
    • Requires Level 100
    • Sell Price: 18 92 57

Mantle of Volatile Ice of the Aurora

  • Warforged
  • Item Level 651
  • Binds when picked up
  • Cloth Shoulder
  • 76 Armor
  • +153 Intellect
  • +229 Stamina
  • +97 Haste
  • +105 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 26 25

Barrage Dodger Cloak

  • Item Level 670
  • Binds when picked up
  • Back
  • 58 Armor
  • +136 Intellect
  • +204 Stamina
  • +91 Critical Strike
  • +91 Versatility
    • Requires Level 100
    • Sell Price: 33 93 32

Robes of Volatile Ice of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Cloth Chest
  • 98 Armor
  • +192 Intellect
  • +288 Stamina
  • +132 Haste
  • +122 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 38 17 33
Shirt (empty slot)

Stormwind Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Stormwind. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Bracers of Volatile Ice of the Aurora

  • Item Level 645
  • Binds when picked up
  • Cloth Wrists
  • 43 Armor
  • +108 Intellect
  • +162 Stamina
  • +80 Haste
  • +58 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 70 90

Communal Gloves

  • Item Level 610
  • Binds when picked up
  • Cloth Hands
  • 48 Armor
  • +104 Intellect
  • +156 Stamina
  • +74 Critical Strike
  • +61 Mastery
    • Durability 50 / 50
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 5

Felcast Cord of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 78 Armor
  • +230 Intellect
  • +345 Stamina
  • +171 Critical Strike
  • +124 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 71 41

Communal Pants

  • Item Level 610
  • Binds when picked up
  • Cloth Legs
  • 68 Armor
  • +139 Intellect
  • +208 Stamina
  • +93 Critical Strike
  • +93 Mastery
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 5

Felcast Sandals of the Peerless

  • Baleful Warforged
  • Item Level 670
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 80 Armor
  • +182 Intellect
  • +273 Stamina
  • +118 Critical Strike
  • +123 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 1 90

Firemender's Smoldering Signet

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Intellect
  • +204 Stamina
  • +101 Critical Strike
  • +73 Versatility
    • Requires Level 100
    • Sell Price: 29 11 62

Six-Eyed Band

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Intellect
  • +204 Stamina
  • +95 Critical Strike
  • +84 Versatility
    • Requires Level 100
    • Sell Price: 28 79 65

Mark of Rapid Replication

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +107 Haste
  • +107 Versatility
  • +241 Mastery
    • Requires Level 100
    • Sell Price: 36 47 98

Grandiose Power

  • Item Level 645
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +183 Intellect
  • +183 Critical Strike
    • Requires Level 100
    • Sell Price: 35 65 87

Grandiose Spire of the Fireflash

  • Item Level 645
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 455 - 683 Damage
  • (172.42 damage per second)
  • +1239 Intellect
  • +288 Stamina
  • +135 Critical Strike
  • +115 Haste
    • Prismatic Socket
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 70 42 60
Off Hand (empty slot)
239,580
Health
160,000
Mana
4,558
Intellect
3,993
Stamina
17%
Critical Strike
6%
Haste
22%
Mastery
6%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
122
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating