Warmongering Gladiator's Headcover

Warmongering Gladiator's Necklace of Prowess

Warmongering Gladiator's Leather Spaulders

Warmongering Gladiator's Cape of Cruelty

Warmongering Gladiator's Leather Tunic

Shirt (empty slot)

Sporeggar Tabard

  • Item Level 20
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
    • Requires Sporeggar - Exalted

Warmongering Gladiator's Bindings of Victory

Warmongering Gladiator's Leather Gloves

Warmongering Gladiator's Belt of Victory

Warmongering Gladiator's Leather Legguards

Warmongering Gladiator's Boots of Victory

Warmongering Gladiator's Ring of Prowess

Warmongering Gladiator's Ring of Cruelty

Warmongering Gladiator's Medallion of Adaptation

Warmongering Gladiator's Badge of Conquest

Warmongering Gladiator's Shanker

Warmongering Gladiator's Shanker

359,700
Health
Health
359,700
126
Energy
Energy
126
6,132
Agility
Agility6,132
5,995
Stamina
Stamina5,995
23%
Critical Strike
Critical Strike22.82%
Total Rating:860
16%
Haste
Haste15.75%
Total Rating:823
73%
Mastery
Mastery73.14%
Total Rating:2,035
12%
Versatility
Versatility11.98%
Total Rating:1,558
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History