Purifier's Gorget

Chain of Scorched Bones

  • Mythic 2 Warforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +1450 Stamina
  • +1391 Haste
  • +725 Versatility
    • Enchanted: Mark of the Claw
    • Requires Level 110
    • Sell Price: 18 20

Chaos-Scarred Mantle

  • Heroic Warforged
  • Item Level 890
  • Transmogrified to:
    Mantle of the Chosen Dead
  • Binds when picked up
  • Cloth Shoulder
  • 225 Armor
  • +1483 Intellect
  • +2224 Stamina
  • +801 Critical Strike
  • +392 Mastery
  • +511 Speed
    • Enchanted: Gemfinding
    • +150 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 69 26

Purifier's Drape

Purifier's Cassock

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Muze's Unwavering Will

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Wrists
  • 157 Armor
  • +1772 Intellect
  • +2658 Stamina
  • +462 Critical Strike
  • +617 Haste
  • Equip: While above 50% health, the cast times of your Flash Heal, Heal, Prayer of Healing, and Smite are reduced by 15%.
  • "From their humble beginnings in Silvermoon to the depths of Blackrock Mountain, Muze always remained steadfast, faithfully healing her companions and saving them from the brinks of death."
    • Durability 70 / 70
    • Classes: Priest
    • Requires Level 101
    • Sell Price: 44 4 20

Handwraps of Soulwringing

  • Warforged
  • Item Level 880
  • Binds when picked up
  • Cloth Hands
  • 181 Armor
  • +1351 Intellect
  • +2027 Stamina
  • +576 Critical Strike
  • +576 Mastery
    • Durability 55 / 55
    • Sell Price: 29 21 56

Al'maiesh, the Cord of Hope

  • Item Level 940
  • Transmogrified to:
    Sash of the Chosen Dead
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Waist
  • 202 Armor
  • +2362 Intellect
  • +3544 Stamina
  • +514 Haste
  • +925 Mastery
  • Equip: If Serendipity is triggered and the Holy Word is not on cooldown, Serendipity increases the damage and healing of your next cast of that Holy Word by 10%, stacking up to 5 times.
  • "It is said that this once belonged to the original Val'kyr."
    • Durability 70 / 70
    • Classes: Priest
    • Requires Level 101
    • Sell Price: 47 80 19

Purifier's Leggings

Perpetually Muddy Sandals

  • Warforged
  • Item Level 870
  • Binds when picked up
  • Cloth Feet
  • 192 Armor
  • +1231 Intellect
  • +1846 Stamina
  • +506 Haste
  • +601 Mastery
    • Prismatic Socket
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 45 85 52

Avenging Band of the Peerless

  • Dauntless Titanforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1410 Critical Strike
  • +1188 Mastery
    • Enchanted: +200 Haste
    • Requires Level 101
    • Sell Price: 4 87 3

Ring of the Scoured Clan

  • Warforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1592 Stamina
  • +765 Haste
  • +1913 Mastery
    • Enchanted: +200 Haste
    • +150 Critical Strike
  • "This ring is crudely engraved with an unmistakably Orcish symbol, but one you've never seen before."
    • Requires Level 110
    • Sell Price: 36 18 71

Cruel Gladiator's Accolade of Dominance

Aluriel's Mirror

  • Titanforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1158 Haste
  • Equip: Your healing spells have a chance to grant the target Nightwell Tranquility, restoring 192479 health over 12 sec. Healing an ally affected by Nightwell Tranquility can cause the effect to detonate, healing nearby allies for 32081.
    • Requires Level 110
    • Sell Price: 51 37 88

T'uure, Beacon of the Naaru

  • Item Level 913
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 6,035 - 9,054 Damage
  • (2,096 damage per second)
  • +2449 Intellect
  • +3674 Stamina
  • +882 Critical Strike
  • +847 Mastery
  • Equip: Your Holy Word spells have a chance to summon an image of T'uure at your side to aid you in combat.
  • "Blessed are the torchbearers, who bring light to the darkness."
    • Sell Price: 224 71 17
Off Hand (empty slot)
3,313,320
Health
1,100,000
Mana
41,471
Intellect
55,222
Stamina
19%
Critical Strike
20%
Haste
38%
Mastery
4%
Versatility
Talents
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Body and Mind
Body and Mind
(40 yd range, Instant, 10 sec cooldown)
40 yd range
Instant
10 sec cooldown

Heals the target for 3,604 every 1 sec and increases their movement speed by 40% for 4 sec.
45
Afterlife
Afterlife
(Passive)
Passive

Increases the duration of Spirit of Redemption by 50%.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Body and Mind
Body and Mind
(40 yd range, Instant, 10 sec cooldown)
40 yd range
Instant
10 sec cooldown

Heals the target for 3,604 every 1 sec and increases their movement speed by 40% for 4 sec.
45
Afterlife
Afterlife
(Passive)
Passive

Increases the duration of Spirit of Redemption by 50%.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Body and Mind
Body and Mind
(40 yd range, Instant, 10 sec cooldown)
40 yd range
Instant
10 sec cooldown

Heals the target for 3,604 every 1 sec and increases their movement speed by 40% for 4 sec.
45
Afterlife
Afterlife
(Passive)
Passive

Increases the duration of Spirit of Redemption by 50%.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 24
Honorable Kills
6,155
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating