Battlebound Warhelm of the Feverflare

  • Item Level 715
  • Transmogrified to:
    Wild Plains Helm
  • Binds when equipped
  • Mail Head
  • 215 Armor
  • +369 Agility or Intellect
  • +553 Stamina
  • +175 Haste
  • +315 Mastery
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 25 28 23

Dreamflow Collar

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Neck
  • +283 Stamina
  • +269 Critical Strike
  • +359 Mastery
    • Requires Level 98
    • Sell Price: 13 27 79

Whitewater Amice

  • Item Level 723
  • Transmogrified to:
    Shoulderguards of Foul Streams
  • Binds when picked up
  • Mail Shoulder
  • 205 Armor
  • +298 Agility or Intellect
  • +447 Stamina
  • +275 Critical Strike
  • +122 Haste
    • Durability 85 / 85
    • Sell Price: 23 30 4

Whitewater Safety Blanket

  • Item Level 670
  • Binds when picked up
  • Back
  • 58 Armor
  • +136 Agility or Strength or Intellect
  • +204 Stamina
  • +60 Critical Strike
  • +122 Mastery
    • Sell Price: 24 62

Whitewater Chestwrap

  • Item Level 699
  • Transmogrified to:
    Crashing Idol Chestguard
  • Binds when picked up
  • Mail Chest
  • 246 Armor
  • +318 Agility or Intellect
  • +476 Stamina
  • +293 Critical Strike
  • +130 Mastery
    • Durability 140 / 140
    • Sell Price: 32 91 47
Shirt (empty slot)
Tabard (empty slot)

Sweat-Swollen Bracers

  • Item Level 703
  • Transmogrified to:
    Fel-Chain Bracers
  • Binds when picked up
  • Mail Wrists
  • 110 Armor
  • +186 Agility or Intellect
  • +278 Stamina
  • +76 Haste
  • +171 Mastery
    • Durability 40 / 40
    • Sell Price: 13 30 12

Whitewater Gauntlets

  • Item Level 693
  • Transmogrified to:
    Fel-Chain Grips
  • Binds when picked up
  • Mail Hands
  • 150 Armor
  • +225 Agility or Intellect
  • +338 Stamina
  • +201 Critical Strike
  • +98 Mastery
    • Durability 40 / 40
    • Sell Price: 14 20 76

Scale Cord of the Eggeater

  • Item Level 705
  • Binds when picked up
  • Mail Waist
  • 142 Armor
  • +252 Agility or Intellect
  • +378 Stamina
  • +139 Critical Strike
  • +196 Mastery
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 14 52 56

Whitewater Legwraps

  • Item Level 685
  • Transmogrified to:
    Fel-Chain Leggings
  • Binds when picked up
  • Mail Legs
  • 203 Armor
  • +279 Agility or Intellect
  • +418 Stamina
  • +130 Critical Strike
  • +241 Haste
    • Durability 85 / 85
    • Sell Price: 28 69 68

Whitewater Boots

  • Item Level 709
  • Transmogrified to:
    Fel-Chain Boots
  • Binds when picked up
  • Mail Feet
  • 177 Armor
  • +261 Agility or Intellect
  • +392 Stamina
  • +122 Critical Strike
  • +226 Haste
    • Durability 65 / 65
    • Sell Price: 24 29 42

Staunch Warbrave Loop

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +343 Critical Strike
  • +179 Versatility
    • Sell Price: 17 10 48

Band of Malorne's Chosen

  • Item Level 689
  • Binds when picked up
  • Miscellaneous Finger
  • +244 Stamina
  • +371 Haste
  • +170 Mastery
    • Sell Price: 16 26 11

Poison-Resistant Pumpkin

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Trinket
  • +210 Intellect
  • +210 Haste
    • Sell Price: 21 80 74

Navarrogg's Guidance

  • Item Level 695
  • Binds when picked up
  • Miscellaneous Trinket
  • +291 Intellect
  • Equip: Your spells have a chance to increase your Mastery 1181 for 10 sec.
    • Sell Price: 23 65 77

The Fist of Ra-den

  • Item Level 761
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 847 - 1,208 Damage
  • (395.00 damage per second)
  • +242 Intellect
  • +364 Stamina
  • +164 Critical Strike
  • +158 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Sell Price: 173 1 18

The Highkeeper's Ward

  • Item Level 761
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 839 Armor
  • +318 Strength or Intellect
  • +477 Stamina
  • +215 Critical Strike
  • +207 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Sell Price: 114 19 90
583,602
Health
Health
583,602
100
Maelstrom
Maelstrom
100
10,409
Intellect
Intellect10,409
8,458
Stamina
Stamina8,458
21%
Critical Strike
Critical Strike20.52%
Total Rating:2,211
11%
Haste
Haste10.93%
Total Rating:1,421
40%
Mastery
Mastery40.34%
Total Rating:1,926
1%
Versatility
Versatility1.06%
Total Rating:179
Talents
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 30,031 Nature damage, and enhances your weapons with wind, increasing your attack speed by 30% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 28,696 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Hailstorm
Hailstorm
(Passive)
Passive

Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 4,515 Frost damage.
75
Tempest
Tempest
(Passive)
Passive

Stormbringer increases the critical strike chance of your next Stormstrike by 40%.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 186,525 Physical damage and knocking enemies to the side.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 197,285 Physical damage and increasing Physical and Nature damage you deal to the target by 30% for 10 sec.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Path of Flame
Path of Flame
(Passive)
Passive

Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.
Choose a Specialization
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Talents
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 30,031 Nature damage, and enhances your weapons with wind, increasing your attack speed by 30% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 28,696 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Hailstorm
Hailstorm
(Passive)
Passive

Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 4,515 Frost damage.
75
Tempest
Tempest
(Passive)
Passive

Stormbringer increases the critical strike chance of your next Stormstrike by 40%.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 186,525 Physical damage and knocking enemies to the side.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 197,285 Physical damage and increasing Physical and Nature damage you deal to the target by 30% for 10 sec.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 30,031 Nature damage, and enhances your weapons with wind, increasing your attack speed by 30% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 28,696 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Hailstorm
Hailstorm
(Passive)
Passive

Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 4,515 Frost damage.
75
Tempest
Tempest
(Passive)
Passive

Stormbringer increases the critical strike chance of your next Stormstrike by 40%.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 186,525 Physical damage and knocking enemies to the side.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 197,285 Physical damage and increasing Physical and Nature damage you deal to the target by 30% for 10 sec.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Path of Flame
Path of Flame
(Passive)
Passive

Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Path of Flame
Path of Flame
(Passive)
Passive

Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.
Legion Raid Progression
View Raid History
LFR
0/7
0%
Normal
0/7
0%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Normal
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Heroic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
0/3
0%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
0/10
0%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Normal
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Heroic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
4,298
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
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