Subterranean Horror Faceguard

  • Mythic 4 Warforged
  • Item Level 860
  • Transmogrified to:
    Specialized Bio-Optic Killshades
  • Binds when picked up
  • Plate Head
  • 567 Armor
  • +1495 Strength or Intellect
  • +2242 Stamina
  • +559 Haste
  • +864 Mastery
  • Indestructible
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 20 19

Chain of the Green Flight

  • Mythic 2 Warforged
  • Item Level 850
  • Binds when picked up
  • Miscellaneous Neck
  • +1149 Stamina
  • +680 Critical Strike
  • +1484 Mastery
    • Enchanted: Mark of the Trained Soldier
    • Requires Level 110
    • Sell Price: 18 88

Shoulderguard of the Eclipse

  • Item Level 875
  • Binds when picked up
  • Plate Shoulder
  • 541 Armor
  • +1289 Strength or Intellect
  • +1934 Stamina
  • +733 Critical Strike
  • +394 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 7 11

Greatmantle of the Highlord

Etheldrin's Breastplate

  • Mythic 6 Warforged
  • Item Level 865
  • Transmogrified to:
    Murkblood Avenger's Chestplate
  • Binds when picked up
  • Plate Chest
  • 706 Armor
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +413 Haste
  • +1036 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 42 62 79
Shirt (empty slot)
Tabard (empty slot)

Uther's Guard

  • Item Level 940
  • Transmogrified to:
    Incarnadine Bracers
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Wrists
  • 364 Armor
  • +1772 Strength or Intellect
  • +2658 Stamina
  • +617 Critical Strike
  • +617 Haste
  • +462 Mastery
  • Equip: Your Blessing of Freedom and Blessing of Protection have 50% increased duration and heal the target for 15% of their maximum health.
  • "Uther the Lightbringer, leader of the Silver Hand, commanded such presence on the battlefield that his knights at times seemed both invincible and unstoppable."
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 81 24

Gauntlets of the Highlord

Sea-Reaver's Girdle

  • Warforged
  • Item Level 870
  • Transmogrified to:
    Thunderpeak Greatbelt
  • Binds when picked up
  • Plate Waist
  • 401 Armor
  • +1231 Strength or Intellect
  • +1846 Stamina
  • +435 Versatility
  • +673 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 46 45

Storm-Battered Legplates

  • Heroic
  • Item Level 865
  • Transmogrified to:
    Weaponmaster's Legplates
  • Binds when picked up
  • Plate Legs
  • 617 Armor
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +849 Haste
  • +600 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 57 62 46

Curserunner Soulcrushers

  • Mythic 5 Titanforged
  • Item Level 865
  • Transmogrified to:
    Plate Hiking Boots
  • Binds when picked up
  • Plate Feet
  • 485 Armor
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +637 Haste
  • +450 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 40 72

Band of the Wyrm Matron

  • Mythic 4 Titanforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1385 Stamina
  • +1537 Critical Strike
  • +908 Versatility
    • Enchanted: +200 Mastery
    • Requires Level 110
    • Sell Price: 25 52 76

Ring of the Scoured Clan

  • Raid Finder Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1385 Stamina
  • +699 Haste
  • +1747 Mastery
    • Prismatic Socket
  • "This ring is crudely engraved with an unmistakably Orcish symbol, but one you've never seen before."
    • Requires Level 110
    • Sell Price: 36 18 71

Etraeus' Celestial Map

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Intellect
  • Equip: Your healing spells have a chance to increase your Mastery, Haste, or Critical Strike by 5916 for 8 sec.
    • Requires Level 110
    • Sell Price: 49 15 48

Amalgam's Seventh Spine

  • Mythic 5 Titanforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1489 Intellect
  • Equip: Your direct healing spells apply and refresh Fragile Echo for 6 sec. When Fragile Echo expires, it restores 3882 mana to you.
  • "This oversized bone is slowly leaking soul energy."
    • Requires Level 110
    • Sell Price: 36 13 10

The Silver Hand

  • Item Level 884
  • Transmogrified to:
    Despair
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 10,077 - 12,957 Damage
  • (3,199 damage per second)
  • +1801 Intellect
  • +2702 Stamina
  • +780 Critical Strike
  • +749 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
2,786,496
Health
Health
2,786,496
1,100,000
Mana
Mana
1,100,000
36,902
Intellect
Intellect36,902
40,384
Stamina
Stamina40,384
20%
Critical Strike
Critical Strike20.07%
Total Rating:4,828
12%
Haste
Haste11.82%
Total Rating:4,433
51%
Mastery
Mastery50.98%
Total Rating:10,396
4%
Versatility
Versatility3.68%
Total Rating:1,750
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
0/7
0%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
3 x
Nythendra
3 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
4 x
Dragons of Nightmare
4 x
Cenarius
4 x
Xavius
The Emerald Nightmare
Normal
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Heroic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
2 x
Odyn
2 x
Guarm
2 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
6/10
60%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
6/10
60%
3 x
Skorpyron
4 x
Chronomatic Anomaly
4 x
Trilliax
2 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
2 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Normal
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Heroic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
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Prestige
Level 0
Honor
Level 1
Honorable Kills
421
0
2v2
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0
3v3
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0
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