Meteoric Greathelm

  • Item Level 450
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • +22 Strength
  • +51 Stamina
  • +19 Critical Strike
  • +14 Haste
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +9 Strength
    • Durability 85 / 85
    • Requires Level 88
    • Sell Price: 12 40 56

Amulet of Reconstruction

  • Item Level 318
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Strength
  • +24 Stamina
  • +10 Critical Strike
  • +11 Haste
    • Sell Price: 8 32 39

Serpentstrike Shoulderpads

  • Item Level 410
  • Transmogrified to:
    Deep Earth Helm
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +24 Strength
  • +36 Stamina
  • +15 Critical Strike
  • +17 Mastery
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 11 61 30

Cloak of the Forgotten Emperor

  • Item Level 440
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Strength
  • +28 Stamina
  • +11 Critical Strike
  • +13 Versatility
    • Requires Level 85
    • Sell Price: 12 34 19

Riverbed Chestguard

  • Item Level 410
  • Transmogrified to:
    Deep Earth Robes
  • Binds when picked up
  • Plate Chest
  • 82 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 14 76 39

Darnassus Doublet

Tabard of the Earthen Ring

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Earthen Ring. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires The Earthen Ring - Friendly
    • Sell Price: 25

Poet-King's Vambraces

  • Item Level 430
  • Transmogrified to:
    Deep Earth Mantle
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +28 Stamina
  • +13 Critical Strike
  • +11 Mastery
    • Durability 50 / 50
    • Sell Price: 8 20 54

Handguards of Sturdy Constitution

  • Item Level 410
  • Transmogrified to:
    Spiritwalker's Tunic
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +24 Strength
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
    • Durability 50 / 50
    • Sell Price: 7 57 7

Sparkbreath Girdle

  • Item Level 435
  • Transmogrified to:
    Spiritwalker's Handwraps
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +25 Strength
  • +37 Stamina
  • +19 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Requires Level 87
    • Sell Price: 8 26 4

Weaponmaster's Legplates

  • Item Level 430
  • Transmogrified to:
    Spiritwalker's Faceguard
  • Binds when picked up
  • Plate Legs
  • 72 Armor
  • +33 Strength
  • +49 Stamina
  • +22 Critical Strike
  • +21 Haste
    • Durability 100 / 100
    • Sell Price: 15 43

Summit Guardian Warboots

  • Item Level 414
  • Transmogrified to:
    Spiritwalker's Legwraps
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +23 Strength
  • +35 Stamina
  • +16 Critical Strike
  • +15 Mastery
    • Durability 55 / 55
    • Sell Price: 10 5 5

Ring of Restoration

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Versatility
  • +10 Mastery
    • Sell Price: 8 32 57

Band of Flair

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +11 Versatility
    • Sell Price: 8 32 57

Watermelon Bomb

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +43 Stamina
  • Equip: Your damaging attacks and abilities have a chance to grant 80 critical strike for 20 sec.
  • Use: Throw a watermelon at target location, covering nearby enemies in sticky watermelon which will prevent them from moving for 3 sec. Has no effect on players.
    • Sell Price: 13 1 98

Martar's Magnifying Glass

  • Item Level 400
  • Binds when picked up
  • Unique
  • Miscellaneous Trinket
  • Use: Summons Martar the Not-So-Smart to fight, adventure, and frolic with you for 10 min.
    • Requires Level 85
    • Sell Price: 15 66 18

Engraved Broadaxe of the Earthfall

  • Item Level 429
  • Binds when equipped
  • Axe Two-Hand
  • Speed 3.50 161 - 242 Damage
  • (57.57 damage per second)
  • +21 Critical Strike
  • +32 Strength
  • +21 Haste
  • +48 Stamina
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 85 / 85
    • Requires Level 88
    • Sell Price: 30 42 80
Off Hand (empty slot)
47,432
Health
100
Runic Power
692
Strength
968
Stamina
14%
Critical Strike
15%
Haste
35%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,156
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating