Cowl of Tirisgarde

Tightweb Choker

  • Item Level 790
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +626 Stamina
  • +595 Critical Strike
  • +793 Haste
    • Requires Level 101
    • Sell Price: 17 20 87

Thorignir Punisher Spaulders

  • Item Level 789
  • Binds when picked up
  • Cloth Shoulder
  • 157 Armor
  • +551 Intellect
  • +827 Stamina
  • +430 Critical Strike
  • +304 Haste
    • Durability 85 / 85
    • Sell Price: 26 3 49

Iceblood Shroud

  • Item Level 790
  • Binds when picked up
  • Back
  • 105 Armor
  • +417 Agility or Strength or Intellect
  • +626 Stamina
  • +357 Critical Strike
  • +198 Mastery
    • Requires Level 101
    • Sell Price: 30 40 11

Shaladrassil Vestments

  • Item Level 800
  • Binds when picked up
  • Cloth Chest
  • 218 Armor
  • +816 Intellect
  • +1224 Stamina
  • +450 Critical Strike
  • +636 Versatility
    • Durability 140 / 140
    • Sell Price: 38 72 80

Cerulean Filigreed Doublet

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 11 87 50
Tabard (empty slot)

Lorna's Bracelet

  • Item Level 783
  • Binds when picked up
  • Cloth Wrists
  • 90 Armor
  • +391 Intellect
  • +586 Stamina
  • +338 Critical Strike
  • +182 Versatility
    • Durability 40 / 40
    • Sell Price: 13 43 62

Earthguard Handwraps

  • Item Level 800
  • Binds when picked up
  • Cloth Hands
  • 136 Armor
  • +612 Intellect
  • +917 Stamina
  • +337 Haste
  • +477 Mastery
    • Durability 50 / 50
    • Sell Price: 19 65 91

Waistband of the Hatecoil Oracles

  • Item Level 800
  • Binds when picked up
  • Cloth Waist
  • 122 Armor
  • +612 Intellect
  • +917 Stamina
  • +582 Critical Strike
  • +233 Mastery
    • Durability 50 / 50
    • Sell Price: 20 93 23

Valor-Bound Trousers

  • Item Level 800
  • Binds when picked up
  • Cloth Legs
  • 190 Armor
  • +816 Intellect
  • +1224 Stamina
  • +380 Haste
  • +706 Mastery
    • Durability 100 / 100
    • Sell Price: 39 32 6

Runespeaker's Sandals

  • Item Level 779
  • Binds when picked up
  • Cloth Feet
  • 141 Armor
  • +502 Intellect
  • +753 Stamina
  • +420 Critical Strike
  • +248 Haste
    • Durability 55 / 55
    • Sell Price: 21 87 63

Bloodbeard's Seal

  • Item Level 783
  • Binds when picked up
  • Miscellaneous Finger
  • +586 Stamina
  • +892 Critical Strike
  • +409 Haste
    • Sell Price: 16 25 45

Seal of the Nazjatar Empire

  • Item Level 790
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +626 Stamina
  • +912 Critical Strike
  • +476 Haste
    • Requires Level 101
    • Sell Price: 25 62 37

Runas' Nearly Depleted Ley Crystal

  • Item Level 775
  • Binds when picked up
  • Miscellaneous Trinket
  • +613 Critical Strike
  • Equip: Your spells have a chance to increase your Intellect by 607 for 12 sec.
    • Sell Price: 24 97 46

Lodestone of the Mystic

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Trinket
  • +699 Intellect
  • Equip: Your spells have a chance to increase your Haste by 1181 for 12 sec.
    • Sell Price: 22 58 65

Felo'melorn

  • Item Level 802
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,053 - 1,957 Damage
  • (578.65 damage per second)
  • +358 Intellect
  • +536 Stamina
  • +235 Haste
  • +235 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 750
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +287 Intellect
  • +431 Stamina
  • +117 Critical Strike
  • +265 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
1,179,060
Health
1,100,000
Mana
19,897
Intellect
19,651
Stamina
21%
Critical Strike
11%
Haste
12%
Mastery
3%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,988 Arcane damage over 12 sec to the target and 4,988 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,988 Arcane damage over 12 sec to the target and 4,988 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,988 Arcane damage over 12 sec to the target and 4,988 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
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Prestige
Level 0
Honor
Level 1
0
2v2
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0
3v3
Rating
0
Battlegrounds
Rating