Amaranthine Cowl of the Savant

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 26 Armor
  • -170 Intellect
  • +103 Stamina
  • +58 Mastery
    • +27 Versatility and 3% Increased Critical Effect
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 20 56 96

Karabor Sage Pendant

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Intellect
  • +49 Stamina
  • +22 Critical Strike
  • +22 Mastery
    • Sell Price: 8 34 84

Tattered Dreadmist Mantle

  • Item Level 463
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Shoulder
  • 16 Armor
  • +26 Intellect
  • +39 Stamina
  • +35 Critical Strike
  • Equip: Experience gained is increased by 10%.

Brave Niunai's Cloak

  • Item Level 544
  • Upgrade Level: 1/4
  • Binds when picked up
  • Back
  • 18 Armor
  • +42 Intellect
  • +63 Stamina
  • +28 Haste
  • +28 Versatility
    • Requires Level 90
    • Sell Price: 26 63 30

Tattered Dreadmist Robe

  • Item Level 463
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Chest
  • 21 Armor
  • +35 Intellect
  • +53 Stamina
  • +47 Critical Strike
  • Equip: Experience gained is increased by 10%.

Neophyte's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Lifebane Bracers

  • Item Level 556
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Wrists
  • 18 Armor
  • +47 Intellect
  • +70 Stamina
  • +33 Critical Strike
  • +29 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 55 7

Handwraps of the Ternion Glory

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Hands
  • 31 Armor
  • +63 Intellect
  • +107 Stamina
  • +45 Critical Strike
  • +42 Mastery
    • Enchanted: +24 Haste
    • +5 Intellect and +10 Versatility
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 18 41 94

White Cloud Belt

  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when equipped
  • Cloth Waist
  • 28 Armor
  • +63 Intellect
  • +107 Stamina
  • +42 Haste
  • +44 Mastery
    • +5 Intellect and +10 Versatility
    • +5 Intellect and +10 Versatility
    • +20 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 11 75

White Cloud Leggings

  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when equipped
  • Cloth Legs
  • 43 Armor
  • +87 Intellect
  • +142 Stamina
  • +68 Haste
  • +44 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +5 Intellect and +10 Versatility
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 35 83 46

Skydancer Boots

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Feet
  • 24 Armor
  • +50 Intellect
  • +81 Stamina
  • +38 Critical Strike
  • +29 Haste
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 12 94

Seal of Eternal Sorrow

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped: Seal of Eternal Sorrow (1)
  • Miscellaneous Finger
  • -39 Intellect
  • +61 Stamina
  • -33 Versatility
  • +5 Mastery
    • +20 Versatility
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Rusty Iron Band

  • Item Level 526
  • Binds when picked up
  • Miscellaneous Finger
  • +36 Strength
  • +54 Stamina
  • +24 Critical Strike
  • +24 Haste
  • "There was an engraving on the inside of the ring, but whatever words were there have been claimed by the sea."
    • Requires Level 90
    • Sell Price: 12 76 43

Legacy of Om'ra

  • Item Level 522
  • Binds when picked up
  • Miscellaneous Trinket
  • +58 Intellect
  • Equip: When your attacks hit you have a chance to gain 271 Mastery for 20 sec.
    • Requires Level 90
    • Sell Price: 21 24 41

Nazgrim's Burnished Insignia

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +69 Mastery
  • Equip: Your helpful spells have a chance to grant 407 Intellect for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Karabor Arcanist Wand

  • Item Level 522
  • Binds when picked up
  • Wand Ranged
  • Speed 1.70 72 - 72 Nature Damage
  • (42.35 damage per second)
  • +361 Intellect
  • +39 Stamina
  • +18 Critical Strike
  • +17 Haste
    • Durability 90 / 90
    • Sell Price: 33 31 91

Juggernaut's Power Core

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • -39 Intellect
  • +61 Stamina
  • -12 Critical Strike
  • -15 Haste
    • Enchanted: +25 Intellect
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +4 Intellect
    • Requires Level 90
    • Sell Price: 46 30 60
82,665
Health
0
Insanity
1,392
Intellect
1,503
Stamina
14%
Critical Strike
13%
Haste
47%
Mastery
0%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,144
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating