Voidgazer Cap

  • Item Level 508
  • Binds when picked up
  • Cloth Head
  • 19 Armor
  • +54 Intellect
  • +80 Stamina
  • +37 Critical Strike
  • +34 Haste
    • Durability 85 / 85
    • Sell Price: 14 28 10

Karabor Sage Pendant

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Intellect
  • +49 Stamina
  • +22 Critical Strike
  • +22 Mastery
    • Sell Price: 8 34 84

Quarrier's Mantle

  • Item Level 510
  • Binds when picked up
  • Cloth Shoulder
  • 18 Armor
  • +41 Intellect
  • +62 Stamina
  • +25 Critical Strike
  • +29 Mastery
    • Durability 85 / 85
    • Sell Price: 14 38 51

Frostshaper Cape

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armor
  • +32 Intellect
  • +48 Stamina
  • +21 Haste
  • +21 Mastery
    • Requires Level 90
    • Sell Price: 1

Slavebreaker Robes

  • Item Level 507
  • Binds when picked up
  • Cloth Chest
  • 23 Armor
  • +53 Intellect
  • +80 Stamina
  • +35 Critical Strike
  • +35 Mastery
    • Durability 140 / 140
    • Sell Price: 18 8 57

Captain Sanders' Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 1 37

Guild Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Waterfall Cuffs

  • Item Level 434
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +28 Stamina
  • +11 Critical Strike
  • +13 Haste
    • Durability 50 / 50
    • Sell Price: 7 85 50

Windowhanger Wraps

  • Item Level 512
  • Binds when picked up
  • Cloth Hands
  • 15 Armor
  • +42 Intellect
  • +63 Stamina
  • +30 Haste
  • +25 Mastery
    • Durability 40 / 40
    • Sell Price: 7 93 93

Karabor Sage Cord

  • Item Level 522
  • Binds when picked up
  • Cloth Waist
  • 15 Armor
  • +46 Intellect
  • +69 Stamina
  • +33 Critical Strike
  • +26 Mastery
    • Durability 50 / 50
    • Sell Price: 7 52 81

Hollowheart Pantaloons

  • Item Level 506
  • Binds when picked up
  • Cloth Legs
  • 20 Armor
  • +53 Intellect
  • +79 Stamina
  • +27 Haste
  • +40 Mastery
    • Durability 100 / 100
    • Sell Price: 19 51 33

Mistborne Treads

  • Item Level 429
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +24 Intellect
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
    • Durability 55 / 55
    • Sell Price: 9 64 11

Portal-Breaker's Band

  • Item Level 515
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Intellect
  • +48 Stamina
  • +24 Haste
  • +16 Mastery
    • Requires Level 90
    • Sell Price: 1

Gao-Ran Ring

  • Item Level 442
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Intellect
  • +28 Stamina
  • +13 Critical Strike
  • +10 Haste
    • Sell Price: 11 45 58

Bloodcaster's Charm

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Intellect
  • Equip: Your attacks have a chance to grant 496 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Zen Alchemist Stone

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +33 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46

Crystalfire Spellstaff of the Aurora

  • Stage 1 of 6
  • Item Level 630
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Staff Two-Hand
  • Speed 3.30 396 - 595 Damage
  • (150.15 damage per second)
  • +1079 Intellect
  • +251 Stamina
  • +123 Haste
  • +93 Versatility
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 45 41 79
Off Hand (empty slot)
61,985
Health
0
Insanity
1,123
Intellect
1,265
Stamina
12%
Critical Strike
13%
Haste
55%
Mastery
3%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating