Helmet of Demon Warding

  • Item Level 735
  • Binds when picked up
  • Mail Head
  • 235 Armor
  • +444 Agility or Intellect
  • +667 Stamina
  • +207 Critical Strike
  • +384 Mastery
    • Durability 70 / 70
    • Sell Price: 20 35 25

Bonefeather Talisman

  • Item Level 719
  • Binds when picked up
  • Miscellaneous Neck
  • +323 Stamina
  • +513 Critical Strike
  • +205 Versatility
    • Sell Price: 11 4 18

Legion Lord's Spaulder

  • Item Level 745
  • Binds when picked up
  • Mail Shoulder
  • 225 Armor
  • +366 Agility or Intellect
  • +548 Stamina
  • +337 Haste
  • +149 Mastery
    • Durability 85 / 85
    • Requires Level 98
    • Sell Price: 21 95 5

Cape of Azure Fury

  • Item Level 745
  • Binds when picked up
  • Back
  • 99 Armor
  • +274 Agility or Strength or Intellect
  • +411 Stamina
  • +261 Critical Strike
  • +104 Haste
    • Sell Price: 19 37 15

Battlebound Hauberk of the Harmonious

  • Item Level 715
  • Binds when equipped
  • Mail Chest
  • 264 Armor
  • +369 Agility or Intellect
  • +553 Stamina
  • +280 Versatility
  • +210 Mastery
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 36 90 78

Stylish Green Shirt

  • Item Level 1
  • Transmogrified to:
    Artisan Member's Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 2 50
Tabard (empty slot)

Fel-Chain Bracers

  • Item Level 700
  • Binds when picked up
  • Mail Wrists
  • 108 Armor
  • +180 Agility or Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 31

Thornbrace Gauntlets

  • Item Level 719
  • Binds when picked up
  • Mail Hands
  • 168 Armor
  • +287 Agility or Intellect
  • +431 Stamina
  • +273 Critical Strike
  • +109 Versatility
    • Durability 40 / 40
    • Sell Price: 13 89 31

Battlebound Girdle of the Feverflare

  • Item Level 735
  • Binds when equipped
  • Mail Waist
  • 162 Armor
  • +333 Agility or Intellect
  • +500 Stamina
  • +254 Haste
  • +190 Mastery
    • Durability 50 / 50
    • Requires Level 103
    • Sell Price: 18 12 6

Battlebound Leggings of the Fireflash

  • Item Level 735
  • Binds when equipped
  • Mail Legs
  • 253 Armor
  • +444 Agility or Intellect
  • +667 Stamina
  • +380 Critical Strike
  • +211 Haste
    • Durability 100 / 100
    • Requires Level 103
    • Sell Price: 35 76 45

Seaspray Chain Boots

  • Item Level 739
  • Binds when picked up
  • Mail Feet
  • 202 Armor
  • +346 Agility or Intellect
  • +519 Stamina
  • +151 Critical Strike
  • +309 Haste
    • Durability 55 / 55
    • Sell Price: 21 10 37

Arduous Signet of the Feverflare

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +113 Agility
  • +170 Stamina
  • +84 Haste
  • +61 Mastery
    • Requires Level 100
    • Sell Price: 5 34

Arduous Ring of the Aurora

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +113 Agility
  • +170 Stamina
  • +72 Haste
  • +78 Versatility
    • Requires Level 100
    • Sell Price: 5 60 33

Felstalker Spine

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Agility
  • +305 Critical Strike
    • Requires Level 100
    • Sell Price: 28 8 54

Ghostly Defenses

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Trinket
  • +331 Agility
  • Equip: Your attacks have a chance to increase your Versatility by 1181 for 15 sec.
    • Sell Price: 23 38 14

Titanstrike

  • Item Level 763
  • Binds when picked up
  • Unique
  • Gun Ranged
  • Speed 3.00 3,109 - 3,110 Damage
  • (1,036 damage per second)
  • +577 Agility
  • +865 Stamina
  • +390 Critical Strike
  • +375 Mastery
  • Equip: Hati will now fight for you as a companion.
  • "A peerless example of techno-magical engineering, infused with the power of storms."
    • Sell Price: 221 33 29
Off Hand (empty slot)
671,280
Health
120
Focus
10,712
Agility
11,188
Stamina
22%
Critical Strike
8%
Haste
33%
Mastery
3%
Versatility
Talents
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Way of the Cobra
Way of the Cobra
(Passive)
Passive

Cobra Shot deals 10% increased damage for every pet or guardian you have active.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
One with the Pack
One with the Pack
(Passive)
Passive

Grants Wild Call 30% increased chance to reset the cooldown on Dire Beast.
75
Intimidation
Intimidation
(Instant, 1 min cooldown)
Instant
1 min cooldown

Commands your pet to intimidate the target, stunning it for 5 sec.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Stampede
Stampede
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Throwing Axes
Throwing Axes
(30 yd range, Instant)
15 Focus
30 yd range
Instant

Tosses 3 axes at an enemy, each dealing 75,354 Physical damage.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Choose a Specialization
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Way of the Cobra
Way of the Cobra
(Passive)
Passive

Cobra Shot deals 10% increased damage for every pet or guardian you have active.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
One with the Pack
One with the Pack
(Passive)
Passive

Grants Wild Call 30% increased chance to reset the cooldown on Dire Beast.
75
Intimidation
Intimidation
(Instant, 1 min cooldown)
Instant
1 min cooldown

Commands your pet to intimidate the target, stunning it for 5 sec.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Stampede
Stampede
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Way of the Cobra
Way of the Cobra
(Passive)
Passive

Cobra Shot deals 10% increased damage for every pet or guardian you have active.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
One with the Pack
One with the Pack
(Passive)
Passive

Grants Wild Call 30% increased chance to reset the cooldown on Dire Beast.
75
Intimidation
Intimidation
(Instant, 1 min cooldown)
Instant
1 min cooldown

Commands your pet to intimidate the target, stunning it for 5 sec.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Stampede
Stampede
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Throwing Axes
Throwing Axes
(30 yd range, Instant)
15 Focus
30 yd range
Instant

Tosses 3 axes at an enemy, each dealing 75,354 Physical damage.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Throwing Axes
Throwing Axes
(30 yd range, Instant)
15 Focus
30 yd range
Instant

Tosses 3 axes at an enemy, each dealing 75,354 Physical damage.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Hunter Pets
Cat
Uncollected
Cat
Warhound
Uncollected
Warhound
Devilsaur
Uncollected
Devilsaur
Skoll
Uncollected
Skoll
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
304
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating