Vortex Plate Helm

  • Item Level 655
  • Binds when picked up
  • Plate Head
  • 274 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +147 Haste
  • +130 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 4 86

Sunsoul Necklace

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Intellect
  • +155 Stamina
  • +69 Haste
  • +69 Versatility
    • Classes: Paladin
    • Requires Level 100

Sunsoul Spaulders

  • Item Level 640
  • Binds when picked up
  • Plate Shoulder
  • 242 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +92 Critical Strike
  • +92 Mastery
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 20 17

Sunsoul Cloak of Wisdom

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armor
  • +103 Intellect
  • +155 Stamina
  • +69 Versatility
  • +69 Mastery
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 18 92

Sunsoul Breastplate

  • Item Level 640
  • Binds when picked up
  • Plate Chest
  • 323 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +122 Critical Strike
  • +122 Haste
    • Durability 115 / 115
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 25 18
Shirt (empty slot)
Tabard (empty slot)

Sunsoul Armplates

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +74 Critical Strike
  • +60 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 13 65

Sunsoul Gloves

  • Item Level 640
  • Binds when picked up
  • Plate Hands
  • 202 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +92 Critical Strike
  • +92 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 12 81

Sunsoul Belt

  • Item Level 640
  • Binds when picked up
  • Plate Waist
  • 182 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +81 Haste
  • +99 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 13 60

Sunsoul Leggings

  • Item Level 640
  • Binds when picked up
  • Plate Legs
  • 283 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +93 Haste
  • +139 Mastery
    • Durability 85 / 85
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 25 67

Sunsoul Boots

  • Item Level 640
  • Binds when picked up
  • Plate Feet
  • 222 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +99 Critical Strike
  • +81 Mastery
    • Durability 55 / 55
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 19

Sunsoul Ring of Wisdom

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
    • Classes: Paladin
    • Requires Level 100

Sunsoul Band of Wisdom

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +69 Haste
  • +69 Versatility
    • Classes: Paladin
    • Requires Level 100

Sunsoul Stone of Wisdom

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Intellect
  • +175 Versatility
    • Classes: Paladin
    • Requires Level 100

Sunsoul Idol of Wisdom

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Intellect
  • +175 Critical Strike
    • Classes: Paladin
    • Requires Level 100

Sunsoul Scepter

  • Item Level 640
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.40 215 - 400 Damage
  • (128.12 damage per second)
  • +1083 Intellect
  • +118 Stamina
  • +46 Haste
  • +56 Mastery
    • Durability 75 / 75
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 34 6

Sunsoul Shield

  • Item Level 640
  • Binds when picked up
  • Shield Off-Hand
  • 747 Armor
  • +103 Intellect
  • +155 Stamina
  • +60 Haste
  • +74 Mastery
    • Durability 85 / 85
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 24 99
263,040
Health
32,000
Mana
2,686
Strength
4,384
Stamina
13%
Critical Strike
11%
Haste
16%
Mastery
0%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
9
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating