Thunderpeak Faceguard

  • Item Level 749
  • Transmogrified to:
    Peacebreaker's Heavy Helm
  • Binds when picked up
  • Plate Head
  • 374 Armor
  • +506 Strength or Intellect
  • +759 Stamina
  • +423 Haste
  • +250 Mastery
    • Durability 85 / 85
    • Sell Price: 25 47 31

Watcher's Pendant of Courage

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Neck
  • +411 Stamina
  • +339 Critical Strike
  • +573 Haste
    • Sell Price: 11 25 13

Nar'thalas Pauldrons

  • Item Level 739
  • Transmogrified to:
    Paoquan Burnished Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 326 Armor
  • +346 Strength or Intellect
  • +519 Stamina
  • +270 Haste
  • +191 Mastery
    • Durability 70 / 70
    • Sell Price: 21 14 99

Bosun's Acid-Blotched Cape

  • Item Level 745
  • Transmogrified to:
    Galeborn's Oiled Cloak
  • Binds when picked up
  • Back
  • 99 Armor
  • +274 Agility or Strength or Intellect
  • +411 Stamina
  • +221 Critical Strike
  • +143 Haste
  • "Flog didn't care if they were actually captains."
    • Requires Level 98
    • Sell Price: 22 11 7

Kor'kron Breastplate

  • Item Level 763
  • Transmogrified to:
    Sunsong Armored Chestpiece
  • Binds when picked up
  • Plate Chest
  • 508 Armor
  • +577 Strength or Intellect
  • +865 Stamina
  • +219 Critical Strike
  • +549 Versatility
    • Durability 140 / 140
    • Sell Price: 35 10 92

Master Builder's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 71 37
Tabard (empty slot)

Deathstalker Vambraces

  • Item Level 745
  • Transmogrified to:
    Holgom's Bracers
  • Binds when picked up
  • Plate Wrists
  • 196 Armor
  • +274 Strength or Intellect
  • +411 Stamina
  • +183 Haste
  • +183 Mastery
    • Durability 40 / 40
    • Sell Price: 13 27 20

Dreadsworn Gauntlets

  • Item Level 745
  • Transmogrified to:
    Handguards of Sturdy Constitution
  • Binds when picked up
  • Plate Hands
  • 280 Armor
  • +366 Strength or Intellect
  • +548 Stamina
  • +149 Haste
  • +337 Mastery
    • Durability 40 / 40
    • Sell Price: 13 49 96

Nar'thalas Girdle

  • Item Level 763
  • Transmogrified to:
    Sunsong Armored Girdle
  • Binds when picked up
  • Plate Waist
  • 286 Armor
  • +433 Strength or Intellect
  • +649 Stamina
  • +399 Critical Strike
  • +177 Versatility
    • Durability 50 / 50
    • Sell Price: 17 23 52

Leystone Greaves of the Peerless

  • Item Level 765
  • Transmogrified to:
    Sunsong Armored Legguards
  • Binds when equipped
  • Plate Legs
  • 450 Armor
  • +587 Strength or Intellect
  • +881 Stamina
  • +223 Critical Strike
  • +559 Mastery
    • Durability 100 / 100
    • Requires Level 106
    • Sell Price: 37 74 34

Claud's War-Ravaged Boots

  • Item Level 840
  • Transmogrified to:
    Sunsong Armored Warboots
  • Binds when equipped
  • Plate Feet
  • 459 Armor
  • +930 Strength or Intellect
  • +1396 Stamina
  • +283 Critical Strike
  • +707 Mastery
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 40 39 54

Bitterbrine's Signet Ring

  • Item Level 745
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +411 Stamina
  • +573 Critical Strike
  • +339 Haste
  • "Bitterbrine's ring is one of a kind amongst the Gilblin of the Broken Isles."
    • Requires Level 98
    • Sell Price: 18 77 55

Trader's Band

  • Item Level 749
  • Binds when picked up
  • Miscellaneous Finger
  • +427 Stamina
  • +514 Haste
  • +433 Versatility
  • "The mark of an 'honest' merchant."
    • Sell Price: 16 93 38

Lost Etin's Strength

  • Item Level 755
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +509 Strength
  • Use: Caber toss.
    • Requires Level 98
    • Sell Price: 25 32 52

Cleansed Poison Idol

  • Item Level 725
  • Binds when picked up
  • Miscellaneous Trinket
  • +385 Strength
  • Equip: Your attacks have a chance to increase your Mastery by 1181 and heal you for 25300 over 10 sec.
    • Sell Price: 23 74 15

Ashbringer

  • Item Level 778
  • Transmogrified to:
    Helboar Carving Blade
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 3,431 - 5,148 Damage
  • (1,191 damage per second)
  • +663 Strength
  • +995 Stamina
  • +449 Critical Strike
  • +431 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
901,620
Health
160,000
Mana
14,270
Strength
15,027
Stamina
16%
Critical Strike
10%
Haste
27%
Mastery
4%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Holy Wrath
Holy Wrath
(Instant, 3 min cooldown)
Instant
3 min cooldown

Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.

Deals 35% of missing health against enemy players.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Holy Wrath
Holy Wrath
(Instant, 3 min cooldown)
Instant
3 min cooldown

Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.

Deals 35% of missing health against enemy players.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Holy Wrath
Holy Wrath
(Instant, 3 min cooldown)
Instant
3 min cooldown

Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.

Deals 35% of missing health against enemy players.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating