Plague-Resistant Headcover

  • Warforged
  • Item Level 910
  • Transmogrified to:
    Ragefury Eyepatch
  • Binds when picked up
  • Leather Head
  • 326 Armor
  • +2382 Agility or Intellect
  • +3573 Stamina
  • +784 Versatility
  • +931 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 46 65 95

Stabilized Energy Pendant

  • Relinquished Titanforged
  • Item Level 905
  • Binds when picked up
  • Miscellaneous Neck
  • +1918 Stamina
  • +1727 Critical Strike
  • +1295 Versatility
    • +150 Versatility
  • Equip: Increases your maximum Focus by 0%.
    • Requires Level 101
    • Sell Price: 17 67 7

Netherfiend Mantle

  • Titanforged
  • Item Level 890
  • Transmogrified to:
    Revelosh's Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 282 Armor
  • +1483 Agility or Intellect
  • +2224 Stamina
  • +392 Critical Strike
  • +801 Versatility
    • Enchanted: Zookeeper
    • +150 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 73 34

Cloak of Temporal Recalibration

  • Titanforged
  • Item Level 900
  • Transmogrified to:
    Nightborne Noble's Cloak
  • Binds when picked up
  • Back
  • 156 Armor
  • +1221 Agility or Strength or Intellect
  • +1831 Stamina
  • +305 Haste
  • +624 Mastery
    • +150 Versatility
    • Requires Level 110
    • Sell Price: 41 95 74

Shorebreaker Robes

  • Titanforged
  • Item Level 915
  • Transmogrified to:
    Valorous Terrorblade Breastplate
  • Binds when picked up
  • Leather Chest
  • 408 Armor
  • +2496 Agility or Intellect
  • +3744 Stamina
  • +1249 Critical Strike
  • +499 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 61 67 48
Shirt (empty slot)
Tabard (empty slot)

Netherfiend Armbands

  • Relinquished
  • Item Level 880
  • Transmogrified to:
    Wristbands of the Uncrowned
  • Binds when picked up
  • Leather Wrists
  • 159 Armor
  • +1013 Agility or Intellect
  • +1519 Stamina
  • +308 Critical Strike
  • +554 Versatility
    • +150 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 16 91 3

Shivarran Symmetry

  • Item Level 940
  • Transmogrified to:
    Nine-Tailed Gloves
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Hands
  • 277 Armor
  • +2362 Agility
  • +3544 Stamina
  • +617 Haste
  • +822 Mastery
  • Equip: For the first 3 sec after activating Blade Flurry, your melee attacks strike all nearby enemies for 65% of normal damage.
  • "The Shivarra are thought to be three times as fanatical as most other members of the burning legion."
    • Durability 70 / 70
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 47 17 14

Lunarblight Belt

  • Titanforged
  • Item Level 890
  • Transmogrified to:
    Riplimb's Lost Collar
  • Binds when picked up
  • Leather Waist
  • 211 Armor
  • +1483 Agility or Intellect
  • +2224 Stamina
  • +341 Haste
  • +853 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 22 67

Will of Valeera

  • Item Level 940
  • Transmogrified to:
    Valorous Terrorblade Legplates
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Legs
  • 388 Armor
  • +3150 Agility
  • +4726 Stamina
  • +1097 Critical Strike
  • +822 Haste
  • +658 Mastery
  • Equip: Feint heals you for 20% of your maximum health over 5 sec.
  • "At a young age, Valeera survived the death of her parents, imprisonment, and slavery. Her enemies have always underestimated her will to survive."
    • Durability 145 / 145
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 94 45 65

Doom-Herald's Footpads

  • Item Level 900
  • Transmogrified to:
    Shadowstep Striders
  • Binds when picked up
  • Leather Feet
  • 267 Armor
  • +1628 Agility or Intellect
  • +2442 Stamina
  • +407 Critical Strike
  • +832 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 33 33

Malefic Inquisitor's Ring

  • Titanforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1592 Stamina
  • +995 Haste
  • +1683 Versatility
    • Enchanted: +150 Versatility
    • Requires Level 110
    • Sell Price: 20 90 49

Band of Dark Millennia

  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1831 Stamina
  • +1844 Haste
  • +1090 Versatility
    • Enchanted: +150 Versatility
    • Requires Level 110
    • Sell Price: 37 24 36

Nightmare Thorn

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1712 Agility
  • +1096 Versatility
    • +150 Versatility
    • Requires Level 101
    • Sell Price: 30 1 67

Cruel Combatant's Accolade of Conquest

The Dreadblades

  • Fate
  • Item Level 913
  • Transmogrified to:
    Vicious Gladiator's Cleaver
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 5,926 - 11,008 Damage
  • (3,256 damage per second)
  • +1050 Agility
  • +1575 Stamina
  • +377 Critical Strike
  • +363 Mastery
  • Equip: Grants the Curse of the Dreadblades ability, which lets you use finishers more rapidly... at a price.
  • "She saw herself commanding an impossibly large pirate fleet, one that could conquer the high seas and all the nations of Azeroth. Every ship that dared to challenge her burned, and every city gave up its treasures or was destroyed."
    • Sell Price: 189 12 19

The Dreadblades

  • Fortune
  • Item Level 913
  • Transmogrified to:
    Vicious Gladiator's Cleaver
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 5,926 - 11,008 Damage
  • (3,256 damage per second)
  • +1050 Agility
  • +1575 Stamina
  • +377 Critical Strike
  • +363 Mastery
  • "No blade can shed the blood of so many innocents and not demand a toll on its wielder as well. They are no treasure."
    • Sell Price: 187 22 97
3,823,020
Health
105
Energy
33,443
Agility
63,717
Stamina
28%
Critical Strike
17%
Haste
41%
Mastery
19%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 3
Honor
Level 43
Honorable Kills
28,985
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating