Voidgazer Headcover

  • Item Level 508
  • Binds when picked up
  • Leather Head
  • 30 Armor
  • +54 Agility or Intellect
  • +80 Stamina
  • +33 Critical Strike
  • +37 Haste
    • Durability 85 / 85
    • Sell Price: 13 76 54

Grievous Gladiator's Necklace of Prowess

Grievous Gladiator's Leather Spaulders

Warmsun Cloak

  • Timeless
  • Item Level 535
  • Binds when picked up
  • Back
  • 16 Armor
  • +39 Agility
  • +58 Stamina
    • Requires Level 90
    • Sell Price: 19 85 82

Grievous Gladiator's Leather Tunic

Shirt (empty slot)
Tabard (empty slot)

Tyrannical Gladiator's Armwraps of Accuracy

Grievous Gladiator's Leather Gloves

Grievous Gladiator's Waistband of Accuracy

Legguards of the Barbed Assassin

  • Heroic
  • Item Level 553
  • Binds when picked up
  • Leather Legs
  • 57 Armor
  • -77 Agility
  • +122 Stamina
  • -22 Critical Strike
  • -29 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Agility
    • Durability 120 / 120
    • Classes: Rogue
    • Requires Level 90
    • Sell Price: 36 51 23

Tyrannical Gladiator's Boots of Cruelty

Warmsun Ring

  • Timeless
  • Item Level 535
  • Binds when picked up
  • Miscellaneous Finger
  • +39 Agility
  • +58 Stamina
    • Requires Level 90
    • Sell Price: 11 98 62

Invader's Scarlet Seal

  • Item Level 515
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Agility
  • +48 Stamina
  • +23 Critical Strike
  • +19 Mastery
    • Requires Level 90
    • Sell Price: 1

Malevolent Gladiator's Emblem of Tenacity

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Trinket
  • +45 Stamina
  • Use: Increases maximum health by 1894 for 15 sec. Shares cooldown with other Battlemaster's trinkets.
    • Requires Level 90
    • Sell Price: 20 7 51

Talisman of the Invader

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Agility
  • Equip: Your attacks have a chance to grant 496 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Iron Horde Carving Knife

  • Item Level 505
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 91 - 170 Damage
  • (72.50 damage per second)
  • +22 Agility
  • +33 Stamina
  • +15 Critical Strike
  • +15 Mastery
    • Durability 65 / 65
    • Sell Price: 25 86 79

Killmaw's Canine

  • Item Level 516
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 101 - 189 Damage
  • (80.56 damage per second)
  • +25 Agility
  • +37 Stamina
  • +18 Critical Strike
  • +14 Haste
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 36 47 57
62,132
Health
Health
62,132
120
Energy
Energy
120
1,164
Agility
Agility1,164
1,268
Stamina
Stamina1,268
27%
Critical Strike
Critical Strike27.04%
Total Rating:325
10%
Haste
Haste10.36%
Total Rating:259
53%
Mastery
Mastery53.48%
Total Rating:145
0%
Versatility
Versatility0.00%
Total Rating:0
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 20,195 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
25 Energy
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 150% faster.
100
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 20,195 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
25 Energy
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 150% faster.
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 20,195 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
25 Energy
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 150% faster.
100
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating