Contender's Revenant Helm

Malevolent Gladiator's Choker of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Neck
  • +23 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +13 Haste
  • +12 Pvp Power

Contender's Revenant Shoulders

Malevolent Gladiator's Cloak of Prowess

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Back
  • 10 Armor
  • +23 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +16 Mastery
  • +12 Pvp Power

Contender's Revenant Breastplate

Shirt (empty slot)
Tabard (empty slot)

Contender's Revenant Bracers

Contender's Revenant Gauntlets

Contender's Revenant Belt

Contender's Revenant Legplates

Contender's Revenant Boots

Malevolent Gladiator's Signet of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +23 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +13 Mastery
  • +12 Pvp Power

Malevolent Gladiator's Signet of Cruelty

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +23 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +13 Haste
  • +12 Pvp Power

Cataclysmic Gladiator's Medallion of Tenacity

  • Season 11
  • Item Level 390
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +10 Pvp Resilience
  • +31 Mastery
  • +10 Pvp Power
  • Use: Removes all movement impairing effects and all effects which cause loss of control of your character.

Explosive Barrel

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Critical Strike
  • Use: Roll an Explosive Barrel at the target, dealing 2066 Fire Damage upon impact.
    • Sell Price: 13 49 55

Warmace of Taran Zhu

  • Item Level 435
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 172 - 259 Damage
  • (59.86 damage per second)
  • +33 Strength
  • +50 Stamina
  • +20 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Requires Level 87
    • Sell Price: 28 4 31
Off Hand (empty slot)
364,226
Health
100
Runic Power
8,374
Strength
15,035
Stamina
11%
Critical Strike
2%
Haste
102%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,323
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating