Voidgazer Cap

  • Item Level 508
  • Binds when picked up
  • Cloth Head
  • 19 Armor
  • +54 Intellect
  • +80 Stamina
  • +37 Critical Strike
  • +34 Haste
    • Durability 85 / 85
    • Sell Price: 14 28 10

Dreadful Gladiator's Pendant of Cruelty

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +19 Intellect
  • +29 Stamina
  • +14 Critical Strike
  • +9 Pvp Resilience
  • +11 Mastery
  • +9 Pvp Power

Quarrier's Mantle

  • Item Level 510
  • Binds when picked up
  • Cloth Shoulder
  • 18 Armor
  • +41 Intellect
  • +62 Stamina
  • +25 Critical Strike
  • +29 Mastery
    • Durability 85 / 85
    • Sell Price: 14 38 51

Dreadful Gladiator's Drape of Prowess

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Back
  • 10 Armor
  • +19 Intellect
  • +29 Stamina
  • +9 Pvp Resilience
  • +11 Haste
  • +14 Mastery
  • +9 Pvp Power
    • Enchanted: +15 Intellect

Slavebreaker Robes

  • Item Level 507
  • Binds when picked up
  • Cloth Chest
  • 23 Armor
  • +53 Intellect
  • +80 Stamina
  • +35 Critical Strike
  • +35 Mastery
    • Durability 140 / 140
    • Sell Price: 18 8 57
Shirt (empty slot)

Darkspear Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Darkspear Trolls. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Contender's Silk Cuffs

Breezebinder Handwraps

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +26 Intellect
  • +39 Stamina
  • +14 Haste
  • +20 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 78 16

Contender's Silk Belt

Hollowheart Pantaloons

  • Item Level 506
  • Binds when picked up
  • Cloth Legs
  • 20 Armor
  • +53 Intellect
  • +79 Stamina
  • +27 Haste
  • +40 Mastery
    • Durability 100 / 100
    • Sell Price: 19 51 33

Furyheart Treads

  • Item Level 480
  • Upgrade Level: 1/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +31 Intellect
  • +47 Stamina
  • +18 Critical Strike
  • +22 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 12 58

Malevolent Gladiator's Band of Cruelty

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +24 Intellect
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
  • +10 Pvp Power

Dreadful Gladiator's Band of Cruelty

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +19 Intellect
  • +29 Stamina
  • +14 Critical Strike
  • +9 Pvp Resilience
  • +11 Mastery
  • +9 Pvp Power

Ghost Iron Dragonling

  • Item Level 450
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
    • +38 Versatility
    • +38 Mastery
    • +38 Haste
  • Equip: Your attacks have a chance to summon a Ghost Iron Dragonling to fight with you for 20 sec.
    • Requires Level 87
    • Sell Price: 17 56 46

Dreadful Gladiator's Insignia of Dominance

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Trinket
  • +33 Intellect
  • Equip: When you deal damage or heal a target you have a chance to gain 115 Intellect for 20 sec.
    • Requires Level 90
    • Sell Price: 19 30 38

Frostwolf Wind-Talker Cudgel

  • Item Level 510
  • Binds when picked up
  • Mace One-Hand
  • Speed 1.60 42 - 79 Damage
  • (37.81 damage per second)
  • +325 Intellect
  • +36 Stamina
  • +13 Critical Strike
  • +18 Versatility
    • Durability 75 / 75
    • Sell Price: 22 14 38
Off Hand (empty slot)
42,287
Health
0
Insanity
785
Intellect
863
Stamina
14%
Critical Strike
14%
Haste
62%
Mastery
1%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
3,423
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating