Demonbreaker Helm

Amulet of Deflected Blows

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Neck
  • +124 Agility or Strength
  • +186 Stamina
  • +73 Versatility
  • +89 Mastery
    • Sell Price: 5 1 50

Felbane Shoulderguard of the Quickblade

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Shoulderguards of the Lich Lord
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +124 Critical Strike
  • +129 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Drape of Gluttony

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Agility or Strength
  • +246 Stamina
  • +76 Critical Strike
  • +142 Versatility
    • Requires Level 100
    • Sell Price: 33 88 99

Heartsmasher Chestplate

  • Warforged
  • Item Level 661
  • Transmogrified to:
    Chestguard of the Lich Lord
  • Binds when picked up
  • Plate Chest
  • 343 Armor
  • +223 Strength or Intellect
  • +334 Stamina
  • +166 Haste
  • +120 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 37 65 94

Yellow Lumberjack Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 10

Tabard of the Achiever

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Felbane Bracers of the Savant

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 156 Armor
  • +143 Strength or Intellect
  • +215 Stamina
  • +191 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 62 57

Felbane Gauntlets of the Peerless

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Transmogrified to:
    Grasps of the Lich Lord
  • Binds when picked up
  • Plate Hands
  • 208 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +79 Critical Strike
  • +113 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 83 99

The General's Steel Girdle

  • Item Level 660
  • Binds when picked up
  • Plate Waist
  • 192 Armor
  • +166 Strength or Intellect
  • +249 Stamina
  • +221 Critical Strike
    • Durability 50 / 50
    • Sell Price: 5 12 49

Stoic Netherfel Legplates

  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Legplates of the Lich Lord
  • Binds when picked up
  • Plate Legs
  • 313 Armor
  • +254 Strength or Intellect
  • +381 Stamina
  • +220 Critical Strike
  • +118 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 41 4 16

Treads of the Defiler

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Transmogrified to:
    Treads of the Lich Lord
  • Binds when picked up
  • Plate Feet
  • 282 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +276 Haste
  • +110 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 35 26 19

Elementium Band of the Sentry

  • Item Level 660
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +124 Agility or Strength
  • +186 Stamina
  • +73 Haste
  • +89 Versatility
    • Sell Price: 5 50 35

Seal of Resilient Fortitude

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +94 Agility or Strength
  • +141 Stamina
  • +72 Haste
  • +48 Versatility
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 16 92 73

Pillar of the Earth

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +463 Stamina
  • +107 Versatility
  • +107 Mastery
  • +90 Leech
    • Requires Level 100
    • Sell Price: 36 74 67

Accusation of Inferiority

  • Warforged
  • Item Level 691
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +281 Agility or Strength
  • +140 Critical Strike
  • +140 Versatility
    • Requires Level 100
    • Sell Price: 36 98 21

Frost-Etched Runeblade

  • Item Level 655
  • Transmogrified to:
    Hailstorm
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.40 494 - 918 Damage
  • (294.17 damage per second)
  • +90 Strength
  • +136 Stamina
  • +86 Critical Strike
  • +34 Mastery
    • Durability 90 / 90
    • Sell Price: 5

Frost-Etched Runeblade

  • Item Level 655
  • Transmogrified to:
    Hailstorm
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.40 494 - 918 Damage
  • (294.17 damage per second)
  • +90 Strength
  • +136 Stamina
  • +86 Critical Strike
  • +34 Mastery
    • Durability 90 / 90
    • Sell Price: 5
297,960
Health
100
Runic Power
4,354
Strength
4,966
Stamina
17%
Critical Strike
7%
Haste
25%
Mastery
6%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,901
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating