Netherfiend Headgear

  • Warforged
  • Item Level 870
  • Transmogrified to:
    Valorous Bonescythe Helmet
  • Binds when picked up
  • Leather Head
  • 286 Armor
  • +1641 Agility or Intellect
  • +2461 Stamina
  • +443 Critical Strike
  • +1034 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 54 75

Pendant of the Watchful Eye

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Miscellaneous Neck
  • +1519 Stamina
  • +891 Critical Strike
  • +1707 Haste
    • Requires Level 101
    • Sell Price: 17 94 33

Lunarblight Mantle

  • Relinquished Warforged
  • Item Level 890
  • Transmogrified to:
    Valorous Bonescythe Pauldrons
  • Binds when picked up
  • Leather Shoulder
  • 282 Armor
  • +1483 Agility or Intellect
  • +2224 Stamina
  • +460 Haste
  • +733 Versatility
  • +511 Speed
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 25 55 1

Cloak of Temporal Recalibration

  • Raid Finder Warforged
  • Item Level 870
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 140 Armor
  • +923 Agility or Strength or Intellect
  • +1385 Stamina
  • +273 Haste
  • +558 Mastery
    • Requires Level 110
    • Sell Price: 41 95 74

Tunic of Unwavering Devotion

  • Raid Finder Titanforged
  • Item Level 890
  • Transmogrified to:
    Valorous Bonescythe Breastplate
  • Binds when picked up
  • Leather Chest
  • 376 Armor
  • +1977 Agility or Intellect
  • +2965 Stamina
  • +693 Critical Strike
  • +898 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 59 30 80

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Nightfallen Tabard

  • Item Level 110
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Durability 0 / 25
    • Requires Level 98
    • Requires The Nightfallen - Exalted
    • Sell Price: 60

Zoldyck Family Training Shackles

  • Item Level 940
  • Transmogrified to:
    Bracer of Tarbash
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Wrists
  • 194 Armor
  • +1772 Agility
  • +2658 Stamina
  • +308 Haste
  • +771 Mastery
  • Equip: Your Poisons and Bleeds deal 30% increased damage to targets below 30% health.
  • "The Zoldyck family are trained from birth in the art of assassination. In the lower levels of their estate, members learn to resist the effects of and master the use of deadly poisons."
    • Durability 70 / 70
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 44 41 1

Gloves of Synchronus Elements

  • Item Level 875
  • Transmogrified to:
    Valorous Bonescythe Gauntlets
  • Binds when picked up
  • Leather Hands
  • 224 Armor
  • +1289 Agility or Intellect
  • +1934 Stamina
  • +467 Critical Strike
  • +661 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 81 75

Lunarblight Belt

  • Titanforged
  • Item Level 875
  • Transmogrified to:
    Belt of the Tortured
  • Binds when picked up
  • Leather Waist
  • 201 Armor
  • +1289 Agility or Intellect
  • +1934 Stamina
  • +322 Haste
  • +806 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 22 67

Biornskin Leggings

  • Relinquished Warforged
  • Item Level 885
  • Transmogrified to:
    Valorous Bonescythe Legplates
  • Binds when picked up
  • Leather Legs
  • 323 Armor
  • +1886 Agility or Intellect
  • +2830 Stamina
  • +948 Critical Strike
  • +613 Mastery
    • Durability 120 / 120
    • Requires Level 101
    • Sell Price: 35 46 50

Swordsinger's Footpads

  • Titanforged
  • Item Level 880
  • Transmogrified to:
    Dawnwalkers
  • Binds when picked up
  • Leather Feet
  • 250 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +476 Haste
  • +673 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 25 31 59

Insignia of Ravenholdt

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2404 Critical Strike
  • +1335 Haste
    • Prismatic Socket
  • Equip: Your single-target combo-point generating attacks deal 15% additional damage as Shadow to all targets within 15 yards in front of you.
  • "An insignia only given to those who have demonstrated mastery of the shadows, and killed in service to Ravenholdt."
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 57 85 97

Warden Band

  • Titanforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +720 Critical Strike
  • +1800 Versatility
    • Requires Level 110
    • Sell Price: 20 47 52

Mark of Dargrul

  • Mythic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Critical Strike
  • Equip: Your melee attacks have a chance to trigger a Landslide, dealing 44209 Physical damage to all enemies directly in front of you.
    • Requires Level 110
    • Sell Price: 36 78 95

Draught of Souls

  • Raid Finder Warforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Haste
  • Use: Enter a fel-crazed rage, dealing 56618 Shadow damage to a random nearby enemy every 0.25 sec for 3 sec. You cannot move or use abilities during your rage.
    • Requires Level 110
    • Sell Price: 50 7 56

The Kingslayers

  • Anguish
  • Item Level 900
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,635 - 6,752 Damage
  • (2,885 damage per second)
  • +930 Agility
  • +1395 Stamina
  • +360 Critical Strike
  • +345 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 900
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,635 - 6,752 Damage
  • (2,885 damage per second)
  • +930 Agility
  • +1395 Stamina
  • +360 Critical Strike
  • +345 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
3,150,000
Health
170
Energy
25,726
Agility
52,500
Stamina
31%
Critical Strike
19%
Haste
72%
Mastery
9%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Leeching Poison
Leeching Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 5
Honorable Kills
11,823
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating