Felbane Greathelm of the Quickblade

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Plate Head
  • 270 Armor
  • +201 Strength or Intellect
  • +302 Stamina
  • +102 Critical Strike
  • +153 Versatility
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 7 50 27

Vexed Chain of the Feverflare

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Miscellaneous Neck
  • +113 Strength
  • +170 Stamina
  • +68 Haste
  • +80 Mastery
    • Requires Level 100
    • Sell Price: 3 57 25

Felbane Shoulderguard of the Peerless

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +96 Critical Strike
  • +145 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Marshwater Cloak of the Quickblade

  • Baleful Warforged
  • Item Level 690
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Strength
  • +246 Stamina
  • +125 Critical Strike
  • +83 Versatility
    • Requires Level 100
    • Sell Price: 6 55 37

Felbane Breastplate of the Adaptable

  • Baleful Warforged
  • Item Level 660
  • Binds when picked up
  • Plate Chest
  • 342 Armor
  • +221 Strength or Intellect
  • +331 Stamina
  • +295 Versatility
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51
Shirt (empty slot)

Argent Crusader's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Felbane Bracers of the Adaptable

  • Baleful Warforged
  • Item Level 665
  • Binds when picked up
  • Plate Wrists
  • 152 Armor
  • +130 Strength or Intellect
  • +196 Stamina
  • +174 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 62 57

Felbane Gauntlets of the Fireflash

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Plate Hands
  • 208 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +107 Critical Strike
  • +91 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Fireflash

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Plate Waist
  • 187 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +105 Critical Strike
  • +93 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Feverflare

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Legs
  • 313 Armor
  • +254 Strength or Intellect
  • +381 Stamina
  • +182 Haste
  • +149 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Rooksguard Warboots

  • Item Level 685
  • Binds when picked up
  • Plate Feet
  • 253 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +86 Haste
  • +193 Mastery
    • Durability 55 / 55
    • Sell Price: 18 97 79

Swiftfeather Band

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +343 Haste
  • +179 Mastery
    • Sell Price: 17 36 72

Mark of Orgrimmar

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Saberblade Insignia

  • Baleful Warforged
  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +253 Strength
  • +253 Versatility
    • Requires Level 100
    • Sell Price: 8 58 84

Contained Flame

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Trinket
  • +201 Critical Strike
  • +201 Versatility
  • +201 Mastery
    • Requires Level 100
    • Sell Price: 24 79 85

Ashbringer

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
305,640
Health
Health
305,640
32,000
Mana
Mana
32,000
4,204
Strength
Strength4,204
5,094
Stamina
Stamina5,094
18%
Critical Strike
Critical Strike17.71%
Total Rating:1,288
11%
Haste
Haste10.69%
Total Rating:1,069
32%
Mastery
Mastery32.25%
Total Rating:1,485
9%
Versatility
Versatility8.92%
Total Rating:1,159
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating