Casque of Foul Concentration

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +296 Haste
  • +131 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 89 60

World Ender's Gorget

  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +207 Agility or Strength
  • +311 Stamina
  • +197 Versatility
  • +79 Mastery
  • +118 Speed
    • Requires Level 100
    • Sell Price: 19 68 22

Incarnadine Shoulderguard

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Shoulder
  • 307 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +202 Critical Strike
  • +179 Haste
    • +160 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 23 94 92

Marked Cloak of Command

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength
  • +271 Stamina
  • +69 Haste
  • +69 Versatility
  • +103 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 33 26 96

Goldsteel Chestguard

  • Mythic Warforged
  • Item Level 710
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Chest
  • 397 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +229 Critical Strike
  • +238 Haste
  • Indestructible
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 30 14 51

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Wristclasps of Righteous Reckoning

  • Warforged
  • Item Level 721
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 180 Armor
  • +219 Strength or Intellect
  • +329 Stamina
  • +125 Critical Strike
  • +83 Haste
  • +83 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Flamebelcher's Insulated Mitts

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Hands
  • 241 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +133 Haste
  • +188 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 20 52

Felbane Girdle of the Feverflare

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Waist
  • 220 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +131 Haste
  • +189 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Legguards of Grievous Consonances

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Legs
  • 364 Armor
  • +405 Strength or Intellect
  • +607 Stamina
  • +212 Critical Strike
  • +327 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 59 28

Verdant Plate Treads

  • Mythic Warforged
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 291 Armor
  • +318 Strength or Intellect
  • +477 Stamina
  • +207 Haste
  • +215 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 22 90 46

Band of the Stalwart Stanchion

  • Mythic
  • Item Level 695
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Agility or Strength
  • +258 Stamina
  • +103 Versatility
  • +121 Mastery
    • Requires Level 100
    • Sell Price: 15 98 88

Sanctus, Sigil of the Unbroken

  • Item Level 750
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +287 Agility or Strength
  • +431 Stamina
  • +173 Versatility
  • +203 Mastery
  • Use: Awakens the powers of Sanctus rings worn by you and your allies, granting 0% Versatility for 15 sec. For the duration of this effect, all damage and healing received is divided evenly among empowered allies. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Purified Shard of the Third Moon

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Versatility
  • Use: Gain a shield that absorbs 394740 damage for 20 sec. The shield is 18% more effective if your attacker is a Demon.
    • Sell Price: 1

Tyrant's Decree

  • Warforged
  • Item Level 706
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +300 Mastery
  • Equip: You gain 34 Stamina per second, stacking up to 30 times. If you fall below 4% health, this effect is lost.

Steelforged Greataxe of the Peerless

  • Stage 6 of 6
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 1,907 - 2,862 Damage
  • (662.22 damage per second)
  • +369 Strength
  • +553 Stamina
  • +240 Critical Strike
  • +249 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
481,860
Health
100
Runic Power
5,113
Strength
8,031
Stamina
12%
Critical Strike
20%
Haste
45%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
306
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating