Verdant Plate Crown

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Valorous Redemption Headpiece
  • Binds when picked up
  • Plate Head
  • 333 Armor
  • +387 Strength or Intellect
  • +580 Stamina
  • +208 Critical Strike
  • +287 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 22 73 63

Choker of Bestial Force

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Agility or Strength
  • +271 Stamina
  • +137 Versatility
  • +91 Mastery
    • Requires Level 100
    • Sell Price: 19 10

Fel-Inscribed Shoulderplates

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Transmogrified to:
    Valorous Redemption Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 302 Armor
  • +277 Strength or Intellect
  • +415 Stamina
  • +263 Haste
  • +105 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 20 47

Warmongering Gladiator's Cloak of Endurance

Truesteel Breastplate of the Quickblade

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Valorous Redemption Tunic
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Chest
  • 416 Armor
  • +405 Strength or Intellect
  • +607 Stamina
  • +257 Critical Strike
  • +278 Versatility
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 37 24 18

Undisputed Champion's Shirt

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt

Stormwind Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Stormwind. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Wristclasps of Righteous Reckoning

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +103 Critical Strike
  • +69 Haste
  • +69 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Crimson Throatgrabbers

  • Heroic
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Valorous Redemption Gloves
  • Binds when picked up
  • Plate Hands
  • 256 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +259 Critical Strike
  • +127 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 60 85

Ravenous Girdle

  • Heroic
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Malevolent Gladiator's Clasp of Meditation
  • Binds when picked up
  • Plate Waist
  • 230 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +135 Critical Strike
  • +251 Mastery
    • +50 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 85 11

Gutcrusher Legplates

  • Mythic Warforged
  • Item Level 715
  • Upgrade Level: 2/2
  • Transmogrified to:
    Valorous Redemption Greaves
  • Binds when picked up
  • Plate Legs
  • 353 Armor
  • +369 Strength or Intellect
  • +553 Stamina
  • +246 Critical Strike
  • +246 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 31 63 42

Treads of the Defiler

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Transmogrified to:
    Sabatons of Rapid Recovery
  • Binds when picked up
  • Plate Feet
  • 291 Armor
  • +318 Strength or Intellect
  • +477 Stamina
  • +303 Haste
  • +121 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 35 26 19

Thorasus, the Stone Heart of Draenor

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Strength
  • +375 Stamina
  • +176 Critical Strike
  • +150 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Seal of the Savage Howl

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Strength
  • +271 Stamina
  • +117 Critical Strike
  • +122 Mastery
    • Requires Level 100
    • Sell Price: 24 67 55

Crystalline Blood Drop

  • Mythic Warforged
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +385 Critical Strike
  • +385 Versatility
    • Requires Level 100
    • Sell Price: 28 1 42

Chipped Soul Prism

  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Agility or Strength or Intellect
  • +258 Critical Strike
  • +258 Haste
  • +258 Versatility
  • +258 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Baleful Greatsword of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,583 - 2,376 Damage
  • (549.72 damage per second)
  • +306 Strength
  • +459 Stamina
  • +213 Versatility
  • +189 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 16 14 19
Off Hand (empty slot)
382,560
Health
32,000
Mana
5,703
Strength
6,376
Stamina
26%
Critical Strike
9%
Haste
32%
Mastery
15%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
36,827
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating