Sightfinder Helm

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • +23 Strength
  • +53 Stamina
  • +12 Critical Strike
  • +21 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +9 Strength
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 12 39 79

Striker's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Strength
  • +51 Stamina
  • +24 Haste
  • +21 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Acid-Scarred Spaulders

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +22 Strength
  • +39 Stamina
  • +14 Critical Strike
  • +17 Haste
    • Prismatic Socket
    • Socket Bonus: +3 Critical Strike
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 12 82 63

Drape of the Screeching Swarm

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Back
  • 10 Armor
  • +20 Agility or Strength or Intellect
  • +30 Stamina
  • +10 Critical Strike
  • +15 Haste
    • Requires Level 90
    • Sell Price: 12 40 18

Riverbed Chestguard

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Chest
  • 83 Armor
  • +31 Strength
  • +53 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Prismatic Socket
    • Socket Bonus: +3 Strength
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 16 49 49
Shirt (empty slot)
Tabard (empty slot)

Bubble-Breaker Bracers

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +20 Strength
  • +30 Stamina
  • +14 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 45 84

Gauntlets of the Lost Catacomb

Thunder Caressed Waistguard

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +30 Strength
  • +45 Stamina
  • +20 Critical Strike
  • +19 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Requires Sunreaver Onslaught - Honored
    • Sell Price: 25

Masterwork Spiritguard Legplates

  • Item Level 450
  • Binds when equipped
  • Plate Legs
  • 73 Armor
  • +34 Strength
  • +51 Stamina
  • +24 Critical Strike
  • +21 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 11 67 13

Angerforged Stompers

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +30 Strength
  • +45 Stamina
  • +23 Haste
  • +15 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 83 38

Lime-Rimmed Signet

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Stamina
  • +38 Versatility
  • +36 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Blade Trap Signet

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +38 Critical Strike
  • +27 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Relic of Niuzao

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Darkmoon Card of the Mists (1)
  • Miscellaneous Trinket
  • +57 Stamina
  • Use: Grants 50 armor for 10 sec.
    • Requires Level 90
    • Sell Price: 24 73 87

Lessons of the Darkmaster

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Haste
  • Use: Increases your Strength by 121 for 20 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Lightbreaker Greatsword

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 182 - 273 Damage
  • (63.19 damage per second)
  • +35 Strength
  • +53 Stamina
  • +18 Critical Strike
  • +27 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 30 3 69
Off Hand (empty slot)
51,352
Health
100
Runic Power
806
Strength
1,048
Stamina
12%
Critical Strike
54%
Haste
29%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
110
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating