Amaranthine Cowl of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • -191 Intellect
  • +72 Stamina
  • +27 Haste
  • +27 Critical Strike
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 17 94

Mender's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Intellect
  • +51 Stamina
  • +25 Critical Strike
  • +19 Versatility
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Shoulderpads of Pulsing Protection

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Shoulder
  • 26 Armor
  • +46 Intellect
  • +81 Stamina
  • +32 Haste
  • +32 Mastery
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +5 Intellect and +10 Versatility
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 82 59

Amaranthine Cloak of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
  • +26 Critical Strike
    • Enchanted: +15 Intellect
    • Requires Level 90
    • Sell Price: 18 45

Amaranthine Robe of the Savant

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Chest
  • 32 Armor
  • -10 Intellect
  • +103 Stamina
  • +64 Mastery
    • Enchanted: +9 All Stats
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +11 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 26 11 7
Shirt (empty slot)
Tabard (empty slot)

Lifebane Bracers

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Wrists
  • 13 Armor
  • +36 Intellect
  • +54 Stamina
  • +25 Critical Strike
  • +22 Mastery
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 16 89

Amaranthine Handwraps of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +36 Intellect
  • +54 Stamina
  • +35 Mastery
    • Enchanted: +25 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 15 2

Amaranthine Cord of the Feverflare

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Haste
  • +23 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 29 17

Amaranthine Leggings of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -31 Intellect
  • +72 Stamina
  • +44 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 24 62 74

Amaranthine Sandals of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 17 48 6

Tyrannical Gladiator's Band of Cruelty

Amaranthine Signet of the Feverflare

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Contemplation of Chi-Ji

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Use: Increases your Versatility by 225 for 15 sec.
    • Requires Level 90
    • Sell Price: 25 39 83

Yu'lon's Bite

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Equip: When your spells deal damage you have a chance to gain 271 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Staff of Trembling Will

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.40 86 - 129 Damage
  • (31.62 damage per second)
  • +227 Intellect
  • +53 Stamina
  • +20 Critical Strike
  • +26 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 31 74 19
Off Hand (empty slot)
50,127
Health
37,000
Mana
996
Intellect
1,023
Stamina
13%
Critical Strike
7%
Haste
32%
Mastery
1%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating