Hood of the Savage Hunt

Void-Sealed Gorget

  • Heroic Titanforged
  • Item Level 740
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +262 Agility or Strength
  • +393 Stamina
  • +100 Critical Strike
  • +100 Versatility
  • +149 Mastery
  • Indestructible
    • Requires Level 100
    • Sell Price: 19 40 49

Pauldrons of the Savage Hunt

Gossamer Felscorched Scarf

  • Warforged
  • Item Level 721
  • Upgrade Level: 2/2
  • Binds when picked up
  • Back
  • 84 Armor
  • +219 Agility
  • +329 Stamina
  • +83 Critical Strike
  • +83 Versatility
  • +125 Mastery
    • Enchanted: +100 Mastery & +2% Speed
    • +75 Critical Strike
    • Requires Level 100
    • Sell Price: 32 76 81

Hauberk of the Savage Hunt

Shirt (empty slot)
Tabard (empty slot)

Bloody Berserker's Bracers

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Mail Wrists
  • 116 Armor
  • +207 Agility or Intellect
  • +311 Stamina
  • +114 Versatility
  • +162 Mastery
    • +75 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 85 19

Eredar Fel-Chain Gloves

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Transmogrified to:
    Warsong Gloves
  • Binds when picked up
  • Mail Hands
  • 176 Armor
  • +318 Agility or Intellect
  • +477 Stamina
  • +284 Critical Strike
  • +139 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 76 38

Girdle of the Legion General

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when picked up
  • Mail Waist
  • 155 Armor
  • +304 Agility or Intellect
  • +456 Stamina
  • +116 Haste
  • +289 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 34 85

Leggings of the Savage Hunt

Spiked Throatcrusher Boots

  • Item Level 700
  • Upgrade Level: 2/2
  • Transmogrified to:
    Warsong Boots
  • Binds when picked up
  • Mail Feet
  • 170 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +222 Critical Strike
  • +98 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 32 1 13

Portal Key Signet

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Finger
  • +228 Agility
  • +342 Stamina
  • +93 Critical Strike
  • +210 Haste
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 29 18 34

Maalus, the Blood Drinker

  • Item Level 768
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +340 Agility
  • +510 Stamina
  • +237 Critical Strike
  • +210 Versatility
    • Enchanted: +50 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Chipped Soul Prism

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +224 Agility or Strength or Intellect
  • +224 Critical Strike
  • +224 Haste
  • +224 Versatility
  • +224 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Infallible Tracking Charm

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Agility
  • Equip: Chance on melee or ranged attack to grant Cleansing Flame, dealing 68264 damage instantly and increasing your damage against Demons by 0% for 5 sec.
    • Sell Price: 1

Cursed Demonbone Longbow

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when picked up
  • Bow Ranged
  • Speed 3.00 1,527 - 2,838 Damage
  • (727.33 damage per second)
  • +405 Agility
  • +607 Stamina
  • +166 Critical Strike
  • +373 Mastery
    • Enchanted: Megawatt Filament
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 76 67 56
Off Hand (empty slot)
415,200
Health
150
Focus
6,468
Agility
6,920
Stamina
40%
Critical Strike
12%
Haste
17%
Mastery
6%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Hunter Pets
Cat
Uncollected
Cat
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating