Tattered Dreadmist Mask

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Crown of the Fire Festival
  • Binds to Battle.net account
  • Cloth Head
  • 32 Armor
  • +79 Intellect
  • +119 Stamina
  • +106 Haste
  • Equip: Experience gained is increased by 10%.

Eternal Horizon Choker

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Neck
  • +45 Intellect
  • +67 Stamina
  • +60 Critical Strike
  • Use: Restores 232,908 health.

Tattered Dreadmist Mantle

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Amice of Brilliant Light
  • Binds to Battle.net account
  • Cloth Shoulder
  • 29 Armor
  • +59 Intellect
  • +89 Stamina
  • +79 Critical Strike
  • Equip: Experience gained is increased by 10%.

Ancient Bloodmoon Cloak

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Sha'tari Anchorite's Cloak
  • Binds to Battle.net account
  • Back
  • 19 Armor
  • +45 Intellect
  • +67 Stamina
  • +30 Critical Strike
  • +30 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Tattered Dreadmist Robe

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Gorestained Garb
  • Binds to Battle.net account
  • Cloth Chest
  • 39 Armor
  • +79 Intellect
  • +119 Stamina
  • +106 Critical Strike
  • Equip: Experience gained is increased by 10%.
Shirt (empty slot)
Tabard (empty slot)

Cuffs of the Endless Shadow

  • Item Level 430
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +28 Stamina
  • +12 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Sell Price: 8 11 63

Windowhanger Wraps

  • Item Level 512
  • Transmogrified to:
    Rotting Handwraps
  • Binds when picked up
  • Cloth Hands
  • 15 Armor
  • +42 Intellect
  • +63 Stamina
  • +30 Haste
  • +25 Mastery
    • Durability 40 / 40
    • Sell Price: 7 93 93

Mistborne Cord

  • Item Level 429
  • Transmogrified to:
    Shadowmoon Sash
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +24 Intellect
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Durability 40 / 40
    • Sell Price: 6 69 94

Tattered Dreadmist Leggings

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Legs of Ringing Echoes
  • Binds to Battle.net account
  • Cloth Legs
  • 34 Armor
  • +79 Intellect
  • +119 Stamina
  • +53 Critical Strike
  • +53 Haste
  • Equip: Experience gained is increased by 10%.

Dreadspinner Shoes

  • Item Level 437
  • Transmogrified to:
    Trogg-Slayer Boots
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +25 Intellect
  • +37 Stamina
  • +14 Critical Strike
  • +18 Mastery
    • Durability 55 / 55
    • Sell Price: 9 95 47

Precious Bloodthorn Loop

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Finger
  • +37 Agility or Strength or Intellect
  • +37 Stamina
  • +37 Versatility
  • Use: Press the thorns into your flesh, blending into the shadows for 10 sec at the cost of 10% of maximum health.
  • "Entertwined bloodthorn branches form the shape of a ring, with thorns facing inwards."
    • Requires Level 90
    • Sell Price: 15 81 85

Band of Channeled Whispers

  • Item Level 437
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Intellect
  • +28 Stamina
  • +13 Critical Strike
  • +11 Versatility
    • Sell Price: 9 44 13

Throbbing Swampfly Venom Sac

  • Item Level 515
  • Binds when picked up
  • Miscellaneous Trinket
  • +55 Mastery
  • Equip: When your spells deal critical damage, you have a chance to gain 270 Intellect for 10 sec. (Approximately 0.97 procs per minute)
    • Sell Price: 22 1 96

Legacy of Om'ra

  • Item Level 522
  • Binds when picked up
  • Miscellaneous Trinket
  • +58 Intellect
  • Equip: When your attacks hit you have a chance to gain 271 Mastery for 20 sec.
    • Requires Level 90
    • Sell Price: 21 24 41

Dignified Headmaster's Charge

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Angerfang Staff
  • Binds to Battle.net account
  • Staff Two-Hand
  • Speed 2.90 330 - 496 Damage
  • (142.41 damage per second)
  • +79 Intellect
  • +119 Stamina
  • +106 Critical Strike
Off Hand (empty slot)
77,110
Health
78,000
Mana
1,758
Intellect
1,402
Stamina
18%
Critical Strike
6%
Haste
14%
Mastery
1%
Versatility
Talents
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Enduring Renewal
Enduring Renewal
(Passive)
Passive

Your single-target healing spells refresh the duration of your Renew on the target.
30
Body and Mind
Body and Mind
(40 yd range, Instant, 10 sec cooldown)
40 yd range
Instant
10 sec cooldown

Heals the target for 3,604 every 1 sec and increases their movement speed by 40% for 4 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Choose a Specialization
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Enduring Renewal
Enduring Renewal
(Passive)
Passive

Your single-target healing spells refresh the duration of your Renew on the target.
30
Body and Mind
Body and Mind
(40 yd range, Instant, 10 sec cooldown)
40 yd range
Instant
10 sec cooldown

Heals the target for 3,604 every 1 sec and increases their movement speed by 40% for 4 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Enduring Renewal
Enduring Renewal
(Passive)
Passive

Your single-target healing spells refresh the duration of your Renew on the target.
30
Body and Mind
Body and Mind
(40 yd range, Instant, 10 sec cooldown)
40 yd range
Instant
10 sec cooldown

Heals the target for 3,604 every 1 sec and increases their movement speed by 40% for 4 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating