Sunfrost Aurora

  • Titanforged
  • Item Level 855
  • Binds when picked up
  • Cloth Head
  • 215 Armor
  • +1427 Intellect
  • +2140 Stamina
  • +518 Critical Strike
  • +878 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 36 73

Rough-Hammered Silver Necklace

  • Warforged
  • Item Level 845
  • Binds when picked up
  • Miscellaneous Neck
  • +1097 Stamina
  • +1381 Critical Strike
  • +720 Mastery
    • Requires Level 110
    • Sell Price: 14 43 84

Amice of Cruel Laughter

  • Mythic 5 Titanforged
  • Item Level 865
  • Binds when picked up
  • Cloth Shoulder
  • 206 Armor
  • +1174 Intellect
  • +1762 Stamina
  • +427 Critical Strike
  • +660 Haste
    • +150 Critical Strike
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 32 14 50

Fearless Gladiator's Silken Shawl of the Quickblade

Arcane Singed Robe

  • Item Level 845
  • Binds when picked up
  • Cloth Chest
  • 256 Armor
  • +1299 Intellect
  • +1949 Stamina
  • +529 Critical Strike
  • +816 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 55 4
Shirt (empty slot)
Tabard (empty slot)

Bonespeaker Bracers

  • Item Level 835
  • Binds when picked up
  • Cloth Wrists
  • 108 Armor
  • +666 Intellect
  • +1000 Stamina
  • +495 Critical Strike
  • +234 Mastery
    • +150 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 62 30

Bonespeaker Gloves

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Hands
  • 157 Armor
  • +930 Intellect
  • +1396 Stamina
  • +664 Critical Strike
  • +325 Mastery
    • +150 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 30 83

Bonespeaker Cinch

  • Titanforged
  • Item Level 855
  • Binds when picked up
  • Cloth Waist
  • 149 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +635 Critical Strike
  • +411 Mastery
    • +200 Intellect
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 89 36

Vindictive Gladiator's Silk Trousers of the Quickblade

Cushioned Treads of Glory

  • Mythic 4 Warforged
  • Item Level 860
  • Binds when picked up
  • Cloth Feet
  • 185 Armor
  • +1121 Intellect
  • +1681 Stamina
  • +419 Haste
  • +648 Mastery
  • "Long vigils require soft shoes."
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 32 36 14

Sephuz's Secret

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2227 Critical Strike
  • +890 Haste
    • +150 Critical Strike
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

Dingy Suramar Mercantile Signet

  • Titanforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1856 Critical Strike
  • +742 Versatility
    • Requires Level 110
    • Sell Price: 37 86 61

Eye of Skovald

  • Mythic 3
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +961 Critical Strike
  • Equip: Your ranged attacks and spells have a chance to call down a Fel Meteor on your target, dealing 32537 Fire damage to them and nearby enemies.
    • Requires Level 110
    • Sell Price: 34 93 78

Bleached Skull Talisman

  • Warforged
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1295 Intellect
  • +979 Versatility
    • +150 Critical Strike
    • Requires Level 110
    • Sell Price: 28 55 4

Felo'melorn

  • Item Level 881
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,199 - 4,085 Damage
  • (1,208 damage per second)
  • +779 Intellect
  • +1168 Stamina
  • +330 Haste
  • +330 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 881
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +1022 Intellect
  • +1534 Stamina
  • +266 Critical Strike
  • +600 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
2,142,300
Health
1,155,000
Mana
32,091
Intellect
35,705
Stamina
37%
Critical Strike
11%
Haste
13%
Mastery
6%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 45
Honorable Kills
31,136
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating