Radiant Lightbringer Crown

Chain of the Underking

  • Mythic 10 Titanforged
  • Item Level 930
  • Binds when picked up
  • Miscellaneous Neck
  • +2422 Stamina
  • +2112 Critical Strike
  • +1408 Mastery
    • Enchanted: Mark of the Trained Soldier
    • Requires Level 110
    • Sell Price: 18 12 57

Radiant Lightbringer Shoulderguards

Maraad's Dying Breath

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armor
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Mastery
    • Enchanted: +200 Intellect
  • Equip: Healing with Light of Dawn causes your next Light of the Martyr to also heal your Beacon of Light. Each ally healed by Light of Dawn increases Light of the Martyr healing by 10%.
  • "In the Light, we are one."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 70 51 56

Radiant Lightbringer Breastplate

Shirt (empty slot)
Tabard (empty slot)

Bonemeal-Crusted Armplates

  • Mythic Warforged
  • Item Level 935
  • Binds when picked up
  • Plate Wrists
  • 360 Armor
  • +1691 Strength or Intellect
  • +2537 Stamina
  • +711 Critical Strike
  • +348 Versatility
    • +150 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Dusk-Crusher Handguards

  • Mythic Titanforged
  • Item Level 950
  • Binds when picked up
  • Plate Hands
  • 532 Armor
  • +2593 Strength or Intellect
  • +3890 Stamina
  • +555 Critical Strike
  • +939 Mastery
  • +640 Leech
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 23 57

Soul-Render's Greatbelt

  • Heroic Warforged
  • Item Level 930
  • Binds when picked up
  • Plate Waist
  • 458 Armor
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +931 Critical Strike
  • +455 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 23 92

Radiant Lightbringer Greaves

Steadfast Purifier's Warboots

  • Heroic Titanforged
  • Item Level 935
  • Binds when picked up
  • Plate Feet
  • 566 Armor
  • +2255 Strength or Intellect
  • +3383 Stamina
  • +888 Critical Strike
  • +524 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 33 33

Ilterendi, Crown Jewel of Silvermoon

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +2563 Critical Strike
  • +1922 Mastery
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
  • Equip: Judgment increases all healing you do by 15% for 5 sec.
  • "Silvermoon was constructed out of radiant white stone and adorned in crimson tapestry. However, the city's renown was not merely for its beauty. Silvermoon is a seat of magical learning and home to master manipulators of mana."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 22 69

Yathae's Thumb Ring

  • Mythic
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2422 Stamina
  • +2414 Critical Strike
  • +1106 Versatility
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
    • Requires Level 110
    • Sell Price: 39 5 22

Sea Star of the Depthmother

  • Mythic
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1320 Versatility
  • Equip: Your multi-target healing spell has a chance to grant you Ocean's Embrace, healing your nearest injured ally within 15 yds for 27073 every 0.25 sec for 8 sec. Valid for healer specializations.
    • Requires Level 110
    • Sell Price: 48 70 44

The Deceiver's Grand Design

  • Heroic
  • Item Level 925
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1296 Mastery
  • Use: Mark a friendly player with Guiding Hand, healing them for 39880 every 2.9 sec for 2 min. If they fall below 13% health, Guiding Hand is consumed to grant them a shield that prevents 186 damage for 15 sec. (2 min recharge, 2 charges)
    • Requires Level 110
    • Sell Price: 49 26 72

The Silver Hand

  • Item Level 956
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 19,707 - 25,339 Damage
  • (6,256 damage per second)
  • +3180 Intellect
  • +4770 Stamina
  • +979 Critical Strike
  • +941 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
5,690,430
Health
Health
5,690,430
1,100,000
Mana
Mana
1,100,000
54,883
Intellect
Intellect54,883
82,470
Stamina
Stamina82,470
45%
Critical Strike
Critical Strike44.89%
Total Rating:14,754
6%
Haste
Haste5.78%
Total Rating:2,166
52%
Mastery
Mastery51.77%
Total Rating:10,605
7%
Versatility
Versatility7.17%
Total Rating:3,404
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
2 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
9 x
Nythendra
8 x
Elerethe Renferal
9 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
9 x
Dragons of Nightmare
8 x
Cenarius
8 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
17 x
Nythendra
15 x
Elerethe Renferal
11 x
Il'gynoth, The Heart of Corruption
17 x
Ursoc
15 x
Dragons of Nightmare
12 x
Cenarius
10 x
Xavius
LFR
0/3
0%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
2/3
67%
Trial of Valor
LFR
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Normal
3/3
100%
2 x
Odyn
2 x
Guarm
2 x
Helya
Trial of Valor
Heroic
3/3
100%
7 x
Odyn
7 x
Guarm
6 x
Helya
Trial of Valor
Mythic
2/3
67%
7 x
Odyn
5 x
Guarm
0 x
Helya
Level 110
LFR
7/10
70%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
7/10
70%
3 x
Skorpyron
3 x
Chronomatic Anomaly
2 x
Trilliax
1 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
1 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
2 x
Gul'dan
The Nighthold
Normal
10/10
100%
7 x
Skorpyron
7 x
Chronomatic Anomaly
7 x
Trilliax
6 x
Spellblade Aluriel
6 x
Tichondrius
7 x
Krosus
6 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
7 x
Grand Magistrix Elisande
7 x
Gul'dan
The Nighthold
Heroic
10/10
100%
13 x
Skorpyron
13 x
Chronomatic Anomaly
12 x
Trilliax
13 x
Spellblade Aluriel
13 x
Tichondrius
14 x
Krosus
13 x
High Botanist Tel'arn
13 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
15 x
Gul'dan
The Nighthold
Mythic
10/10
100%
18 x
Skorpyron
17 x
Chronomatic Anomaly
16 x
Trilliax
8 x
Spellblade Aluriel
7 x
Tichondrius
9 x
Krosus
8 x
High Botanist Tel'arn
7 x
Star Augur Etraeus
5 x
Grand Magistrix Elisande
2 x
Gul'dan
LFR
0/9
0%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
6/9
67%
Tomb of Sargeras
LFR
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
6 x
Goroth
7 x
Demonic Inquisition
6 x
Harjatan
6 x
Sisters of the Moon
6 x
Mistress Sassz'ine
5 x
The Desolate Host
5 x
Maiden of Vigilance
6 x
Fallen Avatar
5 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
12 x
Goroth
12 x
Demonic Inquisition
11 x
Harjatan
12 x
Sisters of the Moon
12 x
Mistress Sassz'ine
12 x
The Desolate Host
15 x
Maiden of Vigilance
14 x
Fallen Avatar
11 x
Kil'jaeden
Tomb of Sargeras
Mythic
6/9
67%
11 x
Goroth
10 x
Demonic Inquisition
11 x
Harjatan
9 x
Sisters of the Moon
1 x
Mistress Sassz'ine
8 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
LFR
0/11
0%
Normal
11/11
100%
Heroic
0/11
0%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
0/11
0%
0 x
Garothi Worldbreaker
0 x
Felhounds of Sargeras
0 x
Antoran High Command
0 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Normal
11/11
100%
1 x
Garothi Worldbreaker
1 x
Felhounds of Sargeras
1 x
Antoran High Command
1 x
Portal Keeper Hasabel
1 x
The Defense of Eonar
1 x
Imonar the Soulhunter
1 x
Kin'garoth
1 x
Varimathras
1 x
The Coven of Shivarra
1 x
Aggramar
1 x
Argus the Unmaker
Antorus, the Burning Throne
Heroic
0/11
0%
0 x
Garothi Worldbreaker
0 x
Felhounds of Sargeras
0 x
Antoran High Command
0 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 x
Garothi Worldbreaker
0 x
Felhounds of Sargeras
0 x
Antoran High Command
0 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 16
Honorable Kills
4,841
947
Games
14
Wins
10
Win %
71%
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating