Empyrial Titan Crown of the Aurora

  • Primal Obliterum: 10/10
  • Item Level 935
  • Transmogrified to:
    Radiant Lightbringer Crown
  • Binds when equipped
  • Plate Head
  • 669 Armor
  • +3007 Strength or Intellect
  • +4510 Stamina
  • +1211 Haste
  • +672 Versatility
    • +200 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 61 51

Chain of Scorched Bones

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +2422 Stamina
  • +2313 Haste
  • +1207 Versatility
    • Enchanted: Mark of the Heavy Hide
    • Requires Level 110
    • Sell Price: 18 20

Shoulderplates of Crackling Flame

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Shoulderplates of Crackling Flame
  • Binds when picked up
  • Plate Shoulder
  • 611 Armor
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +455 Haste
  • +931 Mastery
    • Enchanted: Lightbearer
    • +150 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 52 36

Felpruner's Shroud

  • Mythic 10 Titanforged
  • Item Level 945
  • Transmogrified to:
    Elementium Threaded Cloak
  • Binds when picked up
  • Back
  • 183 Armor
  • +1856 Agility or Strength or Intellect
  • +2785 Stamina
  • +408 Critical Strike
  • +691 Mastery
    • Enchanted: +200 Strength
    • Requires Level 110
    • Sell Price: 29 76 10

Radiant Lightbringer Breastplate

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Stylish Black Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Bonemeal-Crusted Armplates

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Demonsteel Armguards
  • Binds when picked up
  • Plate Wrists
  • 356 Armor
  • +1615 Strength or Intellect
  • +2422 Stamina
  • +698 Critical Strike
  • +341 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Radiant Lightbringer Gauntlets

Greatbelt of Alpha Dominance

  • Mythic 10 Titanforged
  • Item Level 940
  • Transmogrified to:
    Lightbringer Waistguard
  • Binds when picked up
  • Plate Waist
  • 468 Armor
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +966 Critical Strike
  • +472 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 66 21

Tyelca, Ferren Marcus's Stature

  • Item Level 970
  • Transmogrified to:
    Legplates of the Silver Hand
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Legs
  • 779 Armor
  • +4166 Strength or Intellect
  • +6250 Stamina
  • +920 Critical Strike
  • +1227 Mastery
  • Equip: Avenger's Shield deals 20% increased damage and jumps to 2 additional targets.
  • "Power comes from strength, and true strength comes from strong legs bolting you to the ground."
    • Durability 145 / 145
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 94 79 52

Spiked Terrorwake Greatboots

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Lightbringer Stompers
  • Binds when equipped
  • Plate Feet
  • 560 Armor
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +842 Haste
  • +545 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 51 47

Sephuz's Secret

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +3204 Critical Strike
  • +1281 Haste
    • Enchanted: +200 Haste
    • +200 Strength
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

Ring of Collapsing Futures

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2422 Stamina
  • +1106 Haste
  • +2414 Mastery
    • Enchanted: +200 Haste
    • +200 Haste
  • Use: Deal 40,000 Shadow damage to an enemy.
  • "Greed and foolishness will consume you."
    • Requires Level 110
    • Sell Price: 34 63 38

Unstable Arcanocrystal

  • Relinquished
  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1021 Critical Strike
  • +1021 Haste
  • +1021 Versatility
  • +1021 Mastery
  • +551 Avoidance
    • +200 Haste
    • Requires Level 110
    • Sell Price: 48 50 43

Chaos Talisman

  • Relinquished
  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1225 Haste
    • +200 Haste
  • Equip: Your melee autoattacks grant you Chaotic Energy, increasing your Strength or Agility by 58, stacking up to 20 times. If you do not autoattack an enemy for 4 sec, this effect will decrease by 1 stack every sec.
    • Requires Level 101
    • Sell Price: 35 35 92

Oathseeker

  • Item Level 967
  • Transmogrified to:
    Lustrous Daybreak Blade
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 10,502 - 17,506 Damage
  • (5,386 damage per second)
  • +1509 Strength
  • +2264 Stamina
  • +437 Critical Strike
  • +420 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 967
  • Transmogrified to:
    Brilliant Daybreak Aegis
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1,828 Armor
  • +1982 Strength or Intellect
  • +2973 Stamina
  • +574 Critical Strike
  • +551 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 115 44 46
7,401,201
Health
Health
7,401,201
220,000
Mana
Mana
220,000
36,978
Strength
Strength36,978
118,609
Stamina
Stamina118,609
27%
Critical Strike
Critical Strike27.23%
Total Rating:8,890
37%
Haste
Haste37.19%
Total Rating:12,938
28%
Mastery
Mastery27.99%
Total Rating:7,997
10%
Versatility
Versatility9.62%
Total Rating:4,568
Talents
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
12 x
Nythendra
12 x
Elerethe Renferal
13 x
Il'gynoth, The Heart of Corruption
16 x
Ursoc
16 x
Dragons of Nightmare
16 x
Cenarius
19 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
10 x
Nythendra
11 x
Elerethe Renferal
12 x
Il'gynoth, The Heart of Corruption
11 x
Ursoc
11 x
Dragons of Nightmare
11 x
Cenarius
11 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
17 x
Nythendra
17 x
Elerethe Renferal
17 x
Il'gynoth, The Heart of Corruption
17 x
Ursoc
17 x
Dragons of Nightmare
17 x
Cenarius
17 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
20 x
Nythendra
25 x
Elerethe Renferal
18 x
Il'gynoth, The Heart of Corruption
23 x
Ursoc
20 x
Dragons of Nightmare
21 x
Cenarius
18 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
9 x
Odyn
10 x
Guarm
10 x
Helya
Trial of Valor
Normal
3/3
100%
6 x
Odyn
6 x
Guarm
6 x
Helya
Trial of Valor
Heroic
3/3
100%
17 x
Odyn
17 x
Guarm
16 x
Helya
Trial of Valor
Mythic
3/3
100%
8 x
Odyn
7 x
Guarm
4 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
10/10
100%
19 x
Skorpyron
19 x
Chronomatic Anomaly
19 x
Trilliax
13 x
Spellblade Aluriel
15 x
Tichondrius
15 x
Krosus
12 x
High Botanist Tel'arn
13 x
Star Augur Etraeus
15 x
Grand Magistrix Elisande
19 x
Gul'dan
The Nighthold
Normal
10/10
100%
17 x
Skorpyron
17 x
Chronomatic Anomaly
17 x
Trilliax
17 x
Spellblade Aluriel
17 x
Tichondrius
17 x
Krosus
17 x
High Botanist Tel'arn
17 x
Star Augur Etraeus
18 x
Grand Magistrix Elisande
18 x
Gul'dan
The Nighthold
Heroic
10/10
100%
21 x
Skorpyron
21 x
Chronomatic Anomaly
21 x
Trilliax
21 x
Spellblade Aluriel
21 x
Tichondrius
21 x
Krosus
19 x
High Botanist Tel'arn
20 x
Star Augur Etraeus
21 x
Grand Magistrix Elisande
22 x
Gul'dan
The Nighthold
Mythic
10/10
100%
24 x
Skorpyron
21 x
Chronomatic Anomaly
20 x
Trilliax
5 x
Spellblade Aluriel
4 x
Tichondrius
17 x
Krosus
12 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
15 x
Grand Magistrix Elisande
13 x
Gul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
7/9
78%
Tomb of Sargeras
LFR
9/9
100%
5 x
Goroth
1 x
Demonic Inquisition
5 x
Harjatan
2 x
Sisters of the Moon
5 x
Mistress Sassz'ine
2 x
The Desolate Host
3 x
Maiden of Vigilance
3 x
Fallen Avatar
6 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
10 x
Goroth
10 x
Demonic Inquisition
10 x
Harjatan
10 x
Sisters of the Moon
10 x
Mistress Sassz'ine
9 x
The Desolate Host
9 x
Maiden of Vigilance
9 x
Fallen Avatar
9 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
13 x
Goroth
13 x
Demonic Inquisition
13 x
Harjatan
13 x
Sisters of the Moon
13 x
Mistress Sassz'ine
13 x
The Desolate Host
12 x
Maiden of Vigilance
11 x
Fallen Avatar
10 x
Kil'jaeden
Tomb of Sargeras
Mythic
7/9
78%
7 x
Goroth
11 x
Demonic Inquisition
10 x
Harjatan
2 x
Sisters of the Moon
1 x
Mistress Sassz'ine
12 x
The Desolate Host
8 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 5
Honor
Level 38
Honorable Kills
94,435
1141
2v2
Rating
0
3v3
Rating
0
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