Greathelm of Infernal Lords

  • Item Level 705
  • Transmogrified to:
    Judgment Hood
  • Binds when picked up
  • Plate Head
  • 318 Armor
  • +336 Strength or Intellect
  • +504 Stamina
  • +272 Critical Strike
  • +176 Mastery
    • Durability 100 / 100
    • Requires Level 98
    • Sell Price: 21 53 88

The Violaceous Pearl

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Neck
  • +283 Stamina
  • +215 Haste
  • +413 Mastery
  • "Mrrgrl claimed this from Troggl, who stole it from Ruggrr, who killed Purgg for it, who..."
    • Requires Level 98
    • Sell Price: 12 75 43

Chiseled Stalagmite Pauldrons

  • Item Level 758
  • Transmogrified to:
    Judgment Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 368 Armor
  • +413 Strength or Intellect
  • +619 Stamina
  • +550 Critical Strike
    • Durability 85 / 85
    • Sell Price: 6 49 54

Cloak of the Greywatch

  • Item Level 743
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 99 Armor
  • +269 Agility or Strength or Intellect
  • +404 Stamina
  • +233 Haste
  • +125 Mastery
    • Sell Price: 22 59 54

Nar'thalas Chestplate

  • Item Level 713
  • Transmogrified to:
    Judgment Breastplate
  • Binds when picked up
  • Plate Chest
  • 401 Armor
  • +362 Strength or Intellect
  • +543 Stamina
  • +313 Critical Strike
  • +169 Mastery
    • Durability 140 / 140
    • Sell Price: 33 78 67
Shirt (empty slot)
Tabard (empty slot)

Nar'thalas Vambraces

  • Item Level 709
  • Transmogrified to:
    Judgment Bindings
  • Binds when picked up
  • Plate Wrists
  • 173 Armor
  • +196 Strength or Intellect
  • +294 Stamina
  • +164 Critical Strike
  • +97 Versatility
    • Durability 50 / 50
    • Sell Price: 17 54 66

Fortified Librarian's Grips

  • Item Level 749
  • Transmogrified to:
    Judgment Gauntlets
  • Binds when picked up
  • Plate Hands
  • 288 Armor
  • +380 Strength or Intellect
  • +570 Stamina
  • +339 Critical Strike
  • +166 Mastery
  • "For the real monster of books."
    • Durability 55 / 55
    • Sell Price: 13 86 32

Nar'thalas Girdle

  • Item Level 713
  • Transmogrified to:
    Judgment Belt
  • Binds when picked up
  • Plate Waist
  • 225 Armor
  • +271 Strength or Intellect
  • +407 Stamina
  • +250 Critical Strike
  • +111 Versatility
    • Durability 50 / 50
    • Sell Price: 17 23 52

Kul'Tiras Marine's Greaves

  • Item Level 719
  • Transmogrified to:
    Judgment Legplates
  • Binds when picked up
  • Plate Legs
  • 357 Armor
  • +383 Strength or Intellect
  • +574 Stamina
  • +364 Critical Strike
  • +146 Mastery
  • "It's suprising how common these are."
    • Durability 100 / 100
    • Sell Price: 27 27 78

Kul'Tiras Dress Sabatons

  • Item Level 695
  • Transmogrified to:
    Judgment Sabatons
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +153 Haste
  • +153 Mastery
    • Durability 80 / 80
    • Sell Price: 24 48 56

Seal of House Farondis

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Finger
  • +294 Stamina
  • +392 Haste
  • +261 Mastery
    • Sell Price: 20 26 7

Bitterbrine's Signet Ring

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +311 Stamina
  • +433 Critical Strike
  • +256 Haste
  • "Bitterbrine's ring is one of a kind amongst the Gilblin of the Broken Isles."
    • Requires Level 98
    • Sell Price: 18 77 55

Warmongering Combatant's Badge of Victory

Huntmaster's Injector

  • Item Level 723
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +377 Versatility
  • Equip: Your spells and abilities have a chance to increase your Critical Strike, Haste, or Mastery by 506 for 10 sec, whichever is highest.
    • Sell Price: 28 15 55

Ashbringer

  • Item Level 762
  • Transmogrified to:
    Archeus
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,954 - 4,433 Damage
  • (1,026 damage per second)
  • +571 Strength
  • +857 Stamina
  • +387 Critical Strike
  • +371 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
693,300
Health
128,000
Mana
10,860
Strength
11,555
Stamina
20%
Critical Strike
7%
Haste
27%
Mastery
2%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
7,518
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating