Burnished Helm of Might

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Judgment Crown
  • Binds to Battle.net account
  • Plate Head
  • 99 Armor
  • +66 Strength
  • +99 Stamina
  • +88 Haste
  • Equip: Experience gained is increased by 10%.

Prideful Gladiator's Choker of Accuracy

Burnished Pauldrons of Might

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Judgment Spaulders
  • Binds to Battle.net account
  • Plate Shoulder
  • 91 Armor
  • +49 Strength
  • +74 Stamina
  • +33 Critical Strike
  • +33 Haste
  • Equip: Experience gained is increased by 10%.

Worn Stoneskin Gargoyle Cape

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Sunglimmer Drape
  • Binds to Battle.net account
  • Back
  • 15 Armor
  • +37 Strength
  • +55 Stamina
  • +25 Critical Strike
  • +25 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Burnished Breastplate of Might

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Judgment Breastplate
  • Binds to Battle.net account
  • Plate Chest
  • 121 Armor
  • +66 Strength
  • +99 Stamina
  • +88 Haste
  • Equip: Experience gained is increased by 10%.

Initiate's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 4
Tabard (empty slot)

Axebinder Wristguards

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Judgment Bindings
  • Binds when picked up
  • Plate Wrists
  • 48 Armor
  • +34 Strength
  • +51 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 17 32 61

Bloodstained Skullsqueezers

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Judgment Gauntlets
  • Binds when picked up
  • Plate Hands
  • 69 Armor
  • +46 Strength
  • +69 Stamina
  • +32 Critical Strike
  • +28 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 17 32 96

Swordhook Slingbelt

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Judgment Belt
  • Binds when picked up
  • Plate Waist
  • 62 Armor
  • -33 Strength
  • +69 Stamina
  • -11 Critical Strike
  • -7 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 17 90 93

Burnished Legplates of Might

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Judgment Legplates
  • Binds to Battle.net account
  • Plate Legs
  • 106 Armor
  • +66 Strength
  • +99 Stamina
  • +44 Critical Strike
  • +44 Haste
  • Equip: Experience gained is increased by 10%.

Cliffbreaker Sabatons of the Landslide

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Judgment Sabatons
  • Binds when picked up
  • Plate Feet
  • 58 Armor
  • +36 Strength
  • +54 Stamina
  • +23 Haste
  • +23 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 18 15 50

Captain Sander's Returned Band

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Strength
  • +55 Stamina
  • +49 Critical Strike
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Painweaver Seal

  • Item Level 550
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +45 Strength
  • +67 Stamina
  • +34 Critical Strike
  • +23 Mastery
    • Requires Level 90
    • Sell Price: 16 84 83

Swift Hand of Justice

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +63 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Swift Hand of Justice

  • Item Level 530
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +63 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Hellscream's Decapitator

  • Heroic
  • Item Level 574
  • Transmogrified to:
    Sulfuras, the Extinguished Hand
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 511 - 767 Damage
  • (177.50 damage per second)
  • -60 Strength
  • +148 Stamina
  • +26 Critical Strike
  • -56 Haste
    • +10 Strength
    • +10 Strength
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
69,825
Health
10,200
Mana
1,309
Strength
1,425
Stamina
19%
Critical Strike
21%
Haste
18%
Mastery
0%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,199
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating