Helmet of the Highlord

Choker of Barbed Reins

  • Mythic Titanforged
  • Item Level 870
  • Binds when picked up
  • Miscellaneous Neck
  • +1385 Stamina
  • +1247 Critical Strike
  • +831 Mastery
    • Enchanted: Mark of the Ancient Priestess
    • +500 Intellect
  • Equip: Taking damage has a chance to instantly deal 15,750 Physical damage to nearby enemies.
    • Requires Level 110
    • Sell Price: 23 57

Skoldiir Shoulderguards

  • Mythic 8
  • Item Level 860
  • Transmogrified to:
    Lightbringer Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 523 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +694 Critical Strike
  • +373 Mastery
    • Enchanted: Scavenging
    • +375 Critical Strike
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 93 91

Fashionable Autumn Cloak

  • Mythic Warforged
  • Item Level 905
  • Transmogrified to:
    Hidden Cloak
  • Binds when equipped
  • Back
  • 158 Armor
  • +1278 Agility or Strength or Intellect
  • +1918 Stamina
  • +676 Critical Strike
  • +270 Haste
    • Enchanted: +200 Intellect
  • "Do not wear in the spring months, lest you be ridiculed."
    • Requires Level 110
    • Sell Price: 44 74 34

Insect-Etched Chestplate

  • Heroic
  • Item Level 865
  • Transmogrified to:
    Lightbringer Chestpiece
  • Binds when picked up
  • Plate Chest
  • 706 Armor
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +445 Versatility
  • +1004 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 56 36 37
Shirt (empty slot)
Tabard (empty slot)

Uther's Guard

  • Item Level 940
  • Transmogrified to:
    Awestruck Bracers
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Wrists
  • 364 Armor
  • +1772 Strength or Intellect
  • +2658 Stamina
  • +617 Critical Strike
  • +617 Haste
  • +462 Mastery
  • Equip: Your Blessing of Freedom and Blessing of Protection have 50% increased duration and heal the target for 15% of their maximum health.
  • "Uther the Lightbringer, leader of the Silver Hand, commanded such presence on the battlefield that his knights at times seemed both invincible and unstoppable."
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 81 24

Bridgebreaker Gauntlets

  • Heroic
  • Item Level 890
  • Transmogrified to:
    Wrathful Gladiator's Ornamented Gloves
  • Binds when picked up
  • Plate Hands
  • 466 Armor
  • +1483 Strength or Intellect
  • +2224 Stamina
  • +366 Critical Strike
  • +827 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 3 30

Gleaming Celestial Waistguard

  • Heroic Titanforged
  • Item Level 905
  • Transmogrified to:
    Wrathful Gladiator's Girdle of Salvation
  • Binds when equipped
  • Plate Waist
  • 434 Armor
  • +1705 Strength or Intellect
  • +2558 Stamina
  • +415 Critical Strike
  • +848 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 49 6

Legplates of the Highlord

Leadfoot Earthshakers

  • Mythic 10 Titanforged
  • Item Level 905
  • Transmogrified to:
    Wrathful Gladiator's Greaves of Salvation
  • Binds when picked up
  • Plate Feet
  • 530 Armor
  • +1705 Strength or Intellect
  • +2558 Stamina
  • +387 Versatility
  • +875 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 74 74

Band of Twisted Bark

  • Mythic Titanforged
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +1373 Critical Strike
  • +628 Mastery
    • Requires Level 110
    • Sell Price: 26 88 29

Ring of the Scoured Clan

  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +616 Haste
  • +1540 Mastery
  • "This ring is crudely engraved with an unmistakably Orcish symbol, but one you've never seen before."
    • Requires Level 110
    • Sell Price: 36 18 71

Stalwart Crest

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Strength
  • +997 Mastery
    • +375 Haste
    • Requires Level 101
    • Sell Price: 6 84 52

Archimonde's Hatred Reborn

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Trinket
  • +2994 Agility or Strength or Intellect
  • +685 Versatility
  • +685 Mastery
  • Use: Gain an absorb shield for 30% of your maximum health for 10 sec. When the shield is consumed or expires, 75% of the damage absorbed is dealt to nearby enemies, split evenly.
  • "Archimonde the Defiler, overlord of the legion army and wielder of limitless magics, has destroyed countless worlds across the infinity of the universes."
    • Requires Level 101
    • Sell Price: 77 52 69

Oathseeker

  • Item Level 880
  • Transmogrified to:
    Wrathful Gladiator's Slicer
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 4,358 - 8,095 Damage
  • (2,395 damage per second)
  • +771 Strength
  • +1157 Stamina
  • +334 Critical Strike
  • +320 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 880
  • Transmogrified to:
    Bulwark of Azzinoth
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1228 Armor
  • +1013 Strength
  • +1519 Stamina
  • +438 Critical Strike
  • +421 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
3,699,163
Health
220,000
Mana
30,517
Strength
59,857
Stamina
27%
Critical Strike
12%
Haste
30%
Mastery
2%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 48
Honorable Kills
36,567
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating